Player Matchup

Bellona
Bellona
Generaltack
Bellona
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Thor
Thor
HiiPOWER_d-_-b_
Thor
Level 158
God Stats
2W - 1L
1,793 SR
Queue Stats
57W - 38L
1,481 Elo+
Party 1
Hel
Hel
thejorchh
Hel
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 155L
1,520 Elo+
Solo
Team Averages
Level 131
1,598 SR
1,500 Elo+

VS

Team Averages
Level 128
1,600 SR
1,597 Elo+
Awilix
Awilix
DarkskinBandit
Awilix
Level 89
God Stats
4W - 6L
1,394 SR
Queue Stats
7W - 28L
1,557 Elo+
Solo
Cerberus
Cerberus
MOS24T
Cerberus
Level 147
God Stats
1W - 1L
1,770 SR
Queue Stats
109W - 101L
1,510 Elo+
Party 2
He Bo
He Bo
Themanparrot
He Bo
Level 148
God Stats
20W - 6L
1,637 SR
Queue Stats
313W - 193L
1,725 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Generaltack
Bellona
11
1 / 6 / 6
9,368
586
6,328
13,801
13,451
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
3 / 4 / 4
9,912
620
9,315
12,199
7,474
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 5 / 4
10,122
633
7,580
12,905
6,102
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 4
11,722
733
5,550
6,348
2,530
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
MOS24T
Cerberus
12
2 / 2 / 13
11,636
727
10,593
13,923
10,207
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 3 / 9
11,178
699
14,458
10,139
3,642
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
7
Kills
15
15
Deaths
7
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
9
2
4
5.5
L
Bellona
Generaltack
Bellona
1
6
6
0.67
L
3
4
4
1.25
W
Cerberus
MOS24T
Cerberus
2
2
13
4.25
W
4
3
9
2.83
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,223
Damage
30,601
38,905
Taken
30,410
27,027
Mitigated
16,379
11,792
Healing
7,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,550
2,093
0
722
6,348
2,530
2,133
1,484
4,864
0
34,712
L
Bellona
Generaltack
Bellona
6,328
1,230
0
679
13,801
13,451
0
7,869
5,932
0
25,492
L
9,315
2,309
0
986
12,199
7,474
0
8,371
3,828
0
34,275
W
Cerberus
MOS24T
Cerberus
10,593
836
0
4,150
13,923
10,207
179
3,939
9,984
26,901
0
W
14,458
265
0
2,346
10,139
3,642
539
2,193
7,946
57,770
0
L
7,580
1,034
5,374
4,753
12,905
6,102
123
8,871
4,034
46,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,402
Gold Earned
34,536
189
Minions Killed
175
0
Camps Cleared
0
857,984
Distance Traveled
872,502
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,722
733
55
3
0
309,643
4
L
Bellona
9,368
586
35
2
0
304,049
5
L
Thor
9,912
620
54
3
0
277,968
2
W
Cerberus
11,636
727
31
2
0
286,547
3
W
He Bo
11,178
699
89
6
0
276,312
5
L
Hel
10,122
633
100
6
0
275,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role