Player Matchup

Ra
Ra
AdrienKiller7
Ra
Level 82
God Stats
5W - 5L
1,585 SR
Queue Stats
17W - 32L
1,514 Elo+
Party 1
Xing Tian
Xing Tian
ElectroNomical
Xing Tian
Level 106
God Stats
3W - 9L
1,687 SR
Queue Stats
136W - 155L
1,444 Elo+
Solo
Thanatos
Thanatos
masterto1901
Thanatos
Level 89
God Stats
2W - 3L
1,373 SR
Queue Stats
34W - 56L
1,515 Elo+
Party 1
Team Averages
Level 92
1,548 SR
1,491 Elo+

VS

Team Averages
Level 104
1,812 SR
1,638 Elo+
Bakasura
Bakasura
WhyYouDoThis0
Bakasura
Level 108
God Stats
2W - 1L
1,743 SR
Queue Stats
148W - 99L
1,568 Elo+
Party 2
Kuzenbo
Kuzenbo
ZAC228882
Kuzenbo
Level 102
God Stats
14W - 5L
1,781 SR
Queue Stats
91W - 73L
1,655 Elo+
Party 2
Hera
Hera
wetlikewater69
Hera
Level 103
God Stats
1W - 4L
1,912 SR
Queue Stats
76W - 45L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 11
14,524
726
16,516
14,658
6,354
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
ElectroNomical
Xing Tian
14
2 / 3 / 13
14,062
703
8,920
18,322
19,698
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
masterto1901
Thanatos
16
14 / 5 / 3
14,875
744
17,532
24,907
9,762
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
WhyYouDoThis0
Bakasura
14
6 / 8 / 3
14,250
713
11,121
18,937
5,926
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kuzenbo
ZAC228882
Kuzenbo
11
2 / 7 / 4
11,503
575
11,409
20,231
24,828
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
3 / 7 / 6
13,046
652
19,083
11,310
3,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
22
Kills
11
11
Deaths
22
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
3
11
3.83
W
Xing Tian
ElectroNomical
Xing Tian
2
3
13
2.83
L
Bakasura
WhyYouDoThis0
Bakasura
6
8
3
0.94
L
Kuzenbo
ZAC228882
Kuzenbo
2
7
4
0.57
W
Thanatos
masterto1901
Thanatos
14
5
3
3.1
L
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,968
Damage
41,613
57,887
Taken
50,478
35,814
Mitigated
34,439
29,559
Healing
7,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,516
1,363
4,925
7,662
14,658
6,354
1,054
9,322
5,064
92,546
0
W
Xing Tian
ElectroNomical
Xing Tian
8,920
675
0
1,255
18,322
19,698
162
11,040
6,912
38,391
0
L
Bakasura
WhyYouDoThis0
Bakasura
11,121
8,488
0
4,077
18,937
5,926
623
7,165
11,772
0
37,597
L
Kuzenbo
ZAC228882
Kuzenbo
11,409
2,747
0
1,170
20,231
24,828
76
12,521
7,710
28,926
0
W
Thanatos
masterto1901
Thanatos
17,532
6,085
0
15,717
24,907
9,762
2,069
11,173
12,458
0
64,608
L
19,083
3,886
0
2,013
11,310
3,685
165
5,798
5,512
65,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,461
Gold Earned
38,799
264
Minions Killed
222
0
Camps Cleared
0
1,175,356
Distance Traveled
1,068,056
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,524
726
127
6
0
397,539
4
W
Xing Tian
14,062
703
59
3
0
401,735
3
L
Bakasura
14,250
713
82
4
0
378,989
4
L
Kuzenbo
11,503
575
27
1
0
361,431
2
W
Thanatos
14,875
744
78
4
0
376,082
1
L
Hera
13,046
652
113
6
0
327,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role