Player Matchup

Neith
Neith
FatKitchenTroll
Neith
Level 26
God Stats
3W - 3L
1,597 SR
Queue Stats
12W - 8L
1,650 Elo+
Party 1
Hades
Hades
HashHeatinDabber
Hades
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 23L
1,438 Elo+
Solo
Nemesis
Nemesis
TrollTollTyrant
Nemesis
Level 154
God Stats
1W - 1L
1,713 SR
Queue Stats
147W - 145L
1,550 Elo+
Party 1
Team Averages
Level 67
1,603 SR
1,546 Elo+

VS

Team Averages
Level 25
1,576 SR
1,545 Elo+
Jormungandr
Jormungandr
CPT Doomshoorm
Jormungandr
Level 29
God Stats
6W - 9L
1,488 SR
Queue Stats
16W - 33L
1,759 Elo+
Solo
Zeus
Zeus
Frosten291294
Zeus
Level 18
God Stats
11W - 21L
1,401 SR
Queue Stats
11W - 21L
1,319 Elo+
Solo
Artemis
Artemis
cookiecrusher16
Artemis
Level 29
God Stats
11W - 4L
1,839 SR
Queue Stats
101W - 69L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
5,845
585
1,330
2,638
991
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 5 / 3
6,876
688
4,665
6,631
2,605
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
4 / 7 / 0
7,537
754
4,706
11,298
3,732
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CPT Doomshoorm
Jormungandr
11
4 / 1 / 7
7,915
792
4,261
6,808
4,828
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
4 / 1 / 4
7,972
797
4,415
2,783
672
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
5 / 3 / 5
8,217
822
7,232
6,167
1,600
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
13
13
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CPT Doomshoorm
Jormungandr
4
1
7
7.5
L
0
1
1
0.5
W
4
1
4
6
L
1
5
3
0.5
L
4
7
0
0.57
W
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,701
Damage
15,908
20,567
Taken
15,758
7,328
Mitigated
7,100
2,810
Healing
2,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CPT Doomshoorm
Jormungandr
4,261
2,164
195
1,244
6,808
4,828
0
2,599
4,209
17,768
0
L
1,330
608
0
383
2,638
991
0
985
1,653
0
8,001
W
4,415
559
502
332
2,783
672
368
967
1,816
21,582
0
L
4,665
1,145
63
364
6,631
2,605
0
4,030
2,601
11,744
0
L
4,706
2,083
0
2,000
11,298
3,732
0
3,720
7,578
0
25,442
W
7,232
4,797
0
0
6,167
1,600
165
1,138
5,029
0
25,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,258
Gold Earned
24,104
78
Minions Killed
110
0
Camps Cleared
0
419,339
Distance Traveled
497,568
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,915
792
17
2
0
163,435
0
L
Neith
5,845
585
16
2
0
108,032
0
W
Zeus
7,972
797
49
5
0
164,383
1
L
Hades
6,876
688
22
2
0
126,362
1
L
Nemesis
7,537
754
40
4
0
184,945
0
W
Artemis
8,217
822
44
4
0
169,750
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role