Player Matchup

Janus
Janus
DJVeney
Janus
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 59L
1,348 Elo+
Party 1
Hun Batz
Hun Batz
RVG_DeadfireYT
Hun Batz
Level 69
God Stats
8W - 9L
1,331 SR
Queue Stats
35W - 47L
1,317 Elo+
Party 1
Jormungandr
Jormungandr
dragonshade16
Jormungandr
Level 14
God Stats
6W - 10L
1,504 SR
Queue Stats
8W - 15L
1,221 Elo+
Party 1
Team Averages
Level 59
1,445 SR
1,295 Elo+

VS

Team Averages
Level 26
1,500 SR
1,283 Elo+
Loki
Loki
RageMachine1977
Loki
Level 28
God Stats
6W - 3L
1,473 SR
Queue Stats
42W - 48L
1,206 Elo+
Solo
Anubis
Anubis
VFP-RED-LIGHTNIN
Anubis
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 17L
1,387 Elo+
Solo
Arachne
Arachne
Yashiosama
Arachne
Level 29
God Stats
53W - 50L
1,526 SR
Queue Stats
163W - 196L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DJVeney
Janus
15
7 / 1 / 8
15,673
627
14,000
10,043
2,458
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
18
17 / 5 / 3
18,218
729
19,155
18,031
6,828
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
dragonshade16
Jormungandr
14
0 / 12 / 13
14,259
570
6,901
19,999
14,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 11 / 5
16,306
652
12,031
15,629
2,932
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
9 / 7 / 6
15,835
633
15,310
18,314
6,602
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
Yashiosama
Arachne
15
3 / 6 / 8
15,718
629
9,104
18,714
5,518
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
37
24
Kills
18
18
Deaths
24
24
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Janus
DJVeney
Janus
7
1
8
11
L
Hun Batz
17
5
3
3.7
W
6
11
5
0.77
W
9
7
6
1.71
W
Arachne
Yashiosama
Arachne
3
6
8
1.17
L
Jormungandr
dragonshade16
Jormungandr
0
12
13
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,056
Damage
36,445
48,073
Taken
52,657
23,905
Mitigated
15,052
7,443
Healing
11,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
DJVeney
Janus
14,000
732
178
2,679
10,043
2,458
46
2,891
7,152
53,227
0
L
Hun Batz
19,155
5,079
518
2,621
18,031
6,828
406
5,008
13,023
0
101,129
W
12,031
3,822
131
1,209
15,629
2,932
717
4,548
11,081
0
36,605
W
15,310
93
0
4,858
18,314
6,602
1,277
8,571
9,743
59,434
0
W
Arachne
Yashiosama
Arachne
9,104
7,398
403
5,276
18,714
5,518
835
7,858
10,856
0
64,623
L
Jormungandr
dragonshade16
Jormungandr
6,901
791
402
1,045
19,999
14,619
352
7,443
12,556
35,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,150
Gold Earned
47,859
244
Minions Killed
233
0
Camps Cleared
0
1,024,864
Distance Traveled
1,218,916
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
15,673
627
90
4
0
265,262
1
L
Hun Batz
18,218
729
105
4
0
467,696
3
W
Loki
16,306
652
49
2
0
364,907
2
W
Anubis
15,835
633
89
4
0
382,314
0
W
Arachne
15,718
629
95
4
0
471,695
0
L
Jormungandr
14,259
570
49
2
0
291,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role