Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
ArkhanTheBlack
Nox
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,596 Elo+
Solo
Bacchus
Bacchus
HacHe-ii
Bacchus
Level 141
God Stats
1W - 1L
1,712 SR
Queue Stats
58W - 84L
1,604 Elo+
Solo
Apollo
Apollo
Mushrooms_22
Apollo
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 163L
1,604 Elo+
Solo
Arachne
Arachne
QcMax
Arachne
Level 140
God Stats
5W - 3L
1,831 SR
Queue Stats
59W - 46L
1,567 Elo+
Solo
Team Averages
Level 144
1,609 SR
1,574 Elo+

VS

Team Averages
Level 131
1,500 SR
1,614 Elo+
Rama
Rama
 
Rama
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
AlexKUNGI
Tyr
Level 148
God Stats
1W - 1L
1,663 SR
Queue Stats
210W - 220L
1,554 Elo+
Solo
Janus
Janus
Darknarut
Janus
Level 145
God Stats
2W - 2L
1,340 SR
Queue Stats
213W - 205L
1,650 Elo+
Solo
Nemesis
Nemesis
Snek117
Nemesis
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 174L
1,646 Elo+
Solo
Terra
Terra
Thorkle
Terra
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
221W - 209L
1,721 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
18
1 / 2 / 23
11,186
621
11,702
23,231
24,256
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
4 / 1 / 19
11,956
664
16,643
12,174
6,735
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
HacHe-ii
Bacchus
18
3 / 1 / 16
11,179
621
10,650
18,803
24,031
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
20
6 / 3 / 16
12,307
684
18,116
18,270
9,964
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
QcMax
Arachne
20
14 / 1 / 14
13,542
752
25,724
24,648
14,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
1 / 6 / 5
10,704
595
18,986
18,492
7,808
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 7 / 3
9,882
549
12,009
22,678
21,713
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Darknarut
Janus
18
2 / 2 / 3
11,198
622
18,400
7,017
2,955
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Snek117
Nemesis
18
2 / 6 / 6
10,814
601
14,396
19,579
16,325
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Thorkle
Terra
19
2 / 7 / 6
11,206
623
22,002
24,031
24,237
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
31
28
Kills
8
8
Deaths
28
88
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
2
23
6.25
L
Rama
 
Rama
1
6
5
0.58
L
1
7
3
0.36
W
4
1
19
13.5
L
Janus
Darknarut
Janus
2
2
3
1.75
W
Bacchus
HacHe-ii
Bacchus
3
1
16
11
W
Apollo
6
3
16
4.67
W
Arachne
QcMax
Arachne
14
1
14
21
L
Nemesis
Snek117
Nemesis
2
6
6
0.83
L
Terra
Thorkle
Terra
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,835
Damage
85,793
97,126
Taken
91,797
79,753
Mitigated
73,038
65,961
Healing
37,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
11,702
1,652
24,548
10,534
23,231
24,256
285
10,537
12,694
17,712
0
L
Rama
 
Rama
18,986
15,238
2,159
4,752
18,492
7,808
0
7,223
11,269
0
45,957
L
12,009
87
1,177
6,489
22,678
21,713
0
10,074
12,604
0
21,534
W
16,643
2,029
3,743
2,164
12,174
6,735
779
5,927
6,247
41,989
0
L
Janus
Darknarut
Janus
18,400
467
820
603
7,017
2,955
0
3,331
3,686
43,501
0
W
Bacchus
HacHe-ii
Bacchus
10,650
393
1,883
1,901
18,803
24,031
318
5,852
12,951
16,858
0
W
Apollo
18,116
9,329
4,128
2,388
18,270
9,964
3,086
9,114
9,156
0
51,290
W
Arachne
QcMax
Arachne
25,724
15,976
4,516
10,156
24,648
14,767
603
8,972
15,676
0
39,886
L
Nemesis
Snek117
Nemesis
14,396
4,398
1,342
3,066
19,579
16,325
0
7,135
12,444
0
20,976
L
Terra
Thorkle
Terra
22,002
1,706
10,452
6,858
24,031
24,237
0
11,232
12,799
30,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,170
Gold Earned
53,804
176
Minions Killed
215
0
Camps Cleared
0
1,526,544
Distance Traveled
1,529,977
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,186
621
12
1
0
289,158
6
L
Rama
10,704
595
83
5
0
292,691
2
L
Tyr
9,882
549
20
1
0
308,709
7
W
Nox
11,956
664
55
3
0
290,548
0
L
Janus
11,198
622
65
4
0
352,133
0
W
Bacchus
11,179
621
9
1
0
302,636
4
W
Apollo
12,307
684
67
4
0
280,190
0
W
Arachne
13,542
752
33
2
0
364,012
1
L
Nemesis
10,814
601
15
1
0
286,265
4
L
Terra
11,206
623
32
2
0
290,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role