Player Matchup

Anubis
Anubis
DeadPool7674614
Anubis
Level 121
God Stats
12W - 2L
1,500 SR
Queue Stats
244W - 229L
1,490 Elo+
Party 1
Chiron
Chiron
SplotchyTooth74
Chiron
Level 77
God Stats
16W - 11L
1,493 SR
Queue Stats
88W - 84L
1,406 Elo+
Party 1
Ares
Ares
Wolfgang1780
Ares
Level 113
God Stats
6W - 7L
1,615 SR
Queue Stats
247W - 249L
1,498 Elo+
Party 1
Hera
Hera
igitstjlmc
Hera
Level 143
God Stats
45W - 28L
1,642 SR
Queue Stats
703W - 673L
1,490 Elo+
Solo
Arachne
Arachne
mikeamstrong23
Arachne
Level 146
God Stats
1W - 0L
1,285 SR
Queue Stats
45W - 35L
1,446 Elo+
Solo
Team Averages
Level 120
1,507 SR
1,466 Elo+

VS

Team Averages
Level 101
1,460 SR
1,504 Elo+
Hel
Hel
AtomicoSombrero
Hel
Level 110
God Stats
6W - 8L
1,354 SR
Queue Stats
199W - 199L
1,470 Elo+
Solo
Thoth
Thoth
LunarLemons
Thoth
Level 99
God Stats
7W - 14L
1,338 SR
Queue Stats
136W - 133L
1,555 Elo+
Solo
Xbalanque
Xbalanque
SAVAGExPROD
Xbalanque
Level 104
God Stats
11W - 4L
1,829 SR
Queue Stats
33W - 36L
1,438 Elo+
Solo
Bakasura
Bakasura
Soros1024
Bakasura
Level 70
God Stats
3W - 7L
1,293 SR
Queue Stats
276W - 265L
1,554 Elo+
Solo
Kuzenbo
Kuzenbo
arcevaldes3
Kuzenbo
Level 124
God Stats
8W - 3L
1,484 SR
Queue Stats
100W - 79L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 6
10,974
646
19,216
13,516
6,356
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 2 / 5
8,850
521
4,293
7,226
1,966
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

14
4 / 2 / 6
9,561
562
8,893
12,576
7,394
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
4 / 5 / 4
10,462
615
12,546
8,683
3,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
12 / 3 / 7
11,097
653
11,317
14,846
6,335
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
8,031
472
2,261
9,779
5,115
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
2 / 8 / 2
8,557
503
5,560
11,444
2,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
SAVAGExPROD
Xbalanque
13
2 / 6 / 3
8,344
491
10,541
14,656
4,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
Soros1024
Bakasura
16
7 / 7 / 3
10,511
618
12,869
16,024
4,802
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
arcevaldes3
Kuzenbo
14
2 / 5 / 5
8,560
504
7,669
19,135
20,384
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
28
28
Kills
14
15
Deaths
28
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
7
3
6
3.33
L
2
8
2
0.38
L
Xbalanque
SAVAGExPROD
Xbalanque
2
6
3
0.58
L
Bakasura
Soros1024
Bakasura
7
7
3
1.21
W
1
2
5
1.75
W
4
2
6
3.5
L
Kuzenbo
arcevaldes3
Kuzenbo
2
5
5
0.9
W
4
5
4
1.2
W
12
3
7
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,265
Damage
38,900
56,847
Taken
71,038
25,421
Mitigated
37,342
22,163
Healing
25,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,261
330
4,550
5,648
9,779
5,115
0
6,340
3,439
18,028
0
W
19,216
2,045
0
7,596
13,516
6,356
1,700
5,724
7,156
78,831
0
L
5,560
153
0
1,015
11,444
2,967
469
7,040
4,404
42,945
0
L
Xbalanque
SAVAGExPROD
Xbalanque
10,541
5,404
378
2,804
14,656
4,074
1,235
7,645
7,011
0
53,186
L
Bakasura
Soros1024
Bakasura
12,869
8,891
0
5,131
16,024
4,802
787
6,201
9,823
0
62,099
W
4,293
1,372
371
2,534
7,226
1,966
1,726
558
6,234
0
54,252
W
8,893
897
0
2,598
12,576
7,394
0
1,544
10,069
30,945
0
L
Kuzenbo
arcevaldes3
Kuzenbo
7,669
2,110
0
6,356
19,135
20,384
0
13,429
5,706
35,025
0
W
12,546
3,773
0
590
8,683
3,370
306
2,949
5,594
79,594
0
W
11,317
8,421
0
8,474
14,846
6,335
365
4,715
9,881
0
57,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,944
Gold Earned
44,003
495
Minions Killed
379
0
Camps Cleared
0
1,530,519
Distance Traveled
1,534,823
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,031
472
31
2
0
315,523
4
W
Anubis
10,974
646
136
8
0
263,085
4
L
Thoth
8,557
503
83
5
0
273,251
2
L
Xbalanque
8,344
491
101
6
0
259,767
2
L
Bakasura
10,511
618
116
7
0
362,200
5
W
Chiron
8,850
521
99
6
0
283,558
1
W
Ares
9,561
562
45
3
0
329,072
2
L
Kuzenbo
8,560
504
48
3
0
324,082
2
W
Hera
10,462
615
133
8
0
282,358
2
W
Arachne
11,097
653
82
5
0
372,446
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role