Player Matchup

Artemis
Artemis
 
Artemis
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
InformalWig5729
Hercules
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ra
Ra
loudloud62
Ra
Level 8
God Stats
0W - 1L
1,222 SR
Queue Stats
2W - 3L
1,067 Elo+
Party 2
Team Averages
Level 10
1,407 SR
1,356 Elo+

VS

Team Averages
Level 35
1,385 SR
1,398 Elo+
Fenrir
Fenrir
ChicoFlash02
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Janus
Janus
Plazduh
Janus
Level 62
God Stats
30W - 17L
1,487 SR
Queue Stats
54W - 47L
1,397 Elo+
Party 1
Artemis
Artemis
cheseman65
Artemis
Level 26
God Stats
10W - 14L
1,169 SR
Queue Stats
57W - 57L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
6
0 / 12 / 0
5,372
597
3,334
9,450
2,753
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hercules
5
0 / 5 / 0
5,226
581
784
5,834
1,962
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
0 / 8 / 0
5,723
636
2,457
8,577
2,675
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
6 / 0 / 5
7,465
829
2,499
6,088
3,311
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Janus
Plazduh
Janus
11
14 / 0 / 4
9,096
1,011
6,667
2,702
758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
cheseman65
Artemis
11
5 / 0 / 11
8,134
904
5,471
4,704
1,465
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
45
0
Kills
25
25
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
12
0
0
W
Fenrir
6
0
5
8.5
L
Hercules
0
5
0
0
W
Janus
Plazduh
Janus
14
0
4
16
W
Artemis
cheseman65
Artemis
5
0
11
10.5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,575
Damage
14,637
23,861
Taken
13,494
7,390
Mitigated
5,534
980
Healing
986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,334
2,079
0
0
9,450
2,753
0
2,542
6,908
0
7,924
W
Fenrir
2,499
935
0
435
6,088
3,311
272
1,218
4,870
0
5,925
L
Hercules
784
685
0
60
5,834
1,962
0
1,407
4,427
0
2,609
W
Janus
Plazduh
Janus
6,667
695
0
9
2,702
758
808
691
2,011
29,670
0
W
Artemis
cheseman65
Artemis
5,471
3,780
0
542
4,704
1,465
1,507
592
4,112
0
30,541
L
2,457
193
82
838
8,577
2,675
62
2,798
5,779
19,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,321
Gold Earned
24,695
34
Minions Killed
96
0
Camps Cleared
0
325,794
Distance Traveled
491,660
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,372
597
4
0
0
109,143
0
W
Fenrir
7,465
829
10
1
0
169,626
3
L
Hercules
5,226
581
3
0
0
88,288
0
W
Janus
9,096
1,011
42
5
0
170,473
0
W
Artemis
8,134
904
44
5
0
151,561
0
L
Ra
5,723
636
27
3
0
128,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role