Player Matchup

Kukulkan
Kukulkan
Andrercules CE
Kukulkan
Level 80
God Stats
35W - 49L
1,352 SR
Queue Stats
179W - 242L
1,341 Elo+
Solo
Vamana
Vamana
Diddier
Vamana
Level 108
God Stats
18W - 22L
1,278 SR
Queue Stats
200W - 236L
1,430 Elo+
Solo
Neith
Neith
Zero Two2792
Neith
Level 125
God Stats
4W - 0L
1,599 SR
Queue Stats
117W - 115L
1,534 Elo+
Solo
Team Averages
Level 104
1,410 SR
1,435 Elo+

VS

Team Averages
Level 120
1,494 SR
1,565 Elo+
Ra
Ra
 
Ra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Baiano69
Anhur
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,666 Elo+
Solo
Izanami
Izanami
JackFrostIII
Izanami
Level 126
God Stats
2W - 3L
1,483 SR
Queue Stats
79W - 75L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
5 / 3 / 5
12,085
711
11,570
7,067
2,718
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vamana
Diddier
Vamana
13
4 / 2 / 5
11,420
672
10,169
11,446
12,690
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
3 / 3 / 3
11,038
649
9,472
11,000
3,695
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
6 / 4 / 1
11,845
697
6,918
10,573
3,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
Baiano69
Anhur
9
0 / 4 / 2
9,071
534
3,302
11,435
3,594
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
JackFrostIII
Izanami
13
2 / 4 / 3
11,178
658
7,805
14,513
4,900
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
12
Kills
8
8
Deaths
12
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
6
4
1
1.63
W
Kukulkan
5
3
5
2.5
L
Anhur
Baiano69
Anhur
0
4
2
0.25
W
Vamana
Diddier
Vamana
4
2
5
3.25
L
Izanami
JackFrostIII
Izanami
2
4
3
0.88
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,211
Damage
18,025
29,513
Taken
36,521
19,103
Mitigated
12,010
11,829
Healing
8,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,918
52
3,002
1,967
10,573
3,516
0
4,574
5,999
42,384
0
W
Kukulkan
11,570
55
580
1,706
7,067
2,718
460
2,515
4,552
58,762
0
L
Anhur
Baiano69
Anhur
3,302
2,241
518
1,818
11,435
3,594
0
3,611
7,824
0
16,694
W
Vamana
Diddier
Vamana
10,169
5,319
0
4,835
11,446
12,690
98
1,886
9,560
0
44,769
L
Izanami
JackFrostIII
Izanami
7,805
5,425
0
1,626
14,513
4,900
37
3,417
11,096
0
44,056
W
9,472
1,758
0
4,708
11,000
3,695
2,316
2,572
8,428
0
61,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,543
Gold Earned
32,094
253
Minions Killed
195
0
Camps Cleared
0
902,503
Distance Traveled
786,594
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,845
697
72
4
0
287,829
0
W
Kukulkan
12,085
711
96
6
0
265,293
1
L
Anhur
9,071
534
37
2
0
225,202
0
W
Vamana
11,420
672
44
3
0
355,153
4
L
Izanami
11,178
658
86
5
0
273,563
6
W
Neith
11,038
649
113
7
0
282,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role