Player Matchup

Bakasura
Bakasura
Killer_377
Bakasura
Level 13
God Stats
3W - 1L
1,771 SR
Queue Stats
7W - 5L
1,425 Elo+
Party 1
Hou Yi
Hou Yi
Namzar
Hou Yi
Level 24
God Stats
8W - 13L
1,134 SR
Queue Stats
70W - 86L
1,322 Elo+
Solo
Ah Puch
Ah Puch
Ninja-xpolochoz
Ah Puch
Level 28
God Stats
12W - 8L
1,335 SR
Queue Stats
410W - 378L
1,402 Elo+
Solo
Achilles
Achilles
SNIPINGGOG 242
Achilles
Level 29
God Stats
65W - 56L
1,648 SR
Queue Stats
247W - 301L
1,440 Elo+
Solo
Da Ji
Da Ji
jimmyrapouse
Da Ji
Level 24
God Stats
5W - 3L
1,669 SR
Queue Stats
39W - 40L
1,269 Elo+
Party 1
Team Averages
Level 24
1,512 SR
1,372 Elo+

VS

Team Averages
Level 22
1,541 SR
1,411 Elo+
Ra
Ra
 
Ra
Level 17
God Stats
1W - 1L
1,716 SR
Queue Stats
43W - 37L
1,462 Elo+
Solo
Chaac
Chaac
MSHD_Potatoes
Chaac
Level 28
God Stats
8W - 10L
1,505 SR
Queue Stats
18W - 20L
1,412 Elo+
Solo
Achilles
Achilles
SpecificVillage
Achilles
Level 29
God Stats
1W - 2L
1,525 SR
Queue Stats
11W - 23L
1,335 Elo+
Solo
Heimdallr
Heimdallr
TayRichForever
Heimdallr
Level 27
God Stats
106W - 101L
1,459 SR
Queue Stats
289W - 351L
1,348 Elo+
Solo
Ares
Ares
anonimus631
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Killer_377
Bakasura
14
1 / 7 / 6
8,987
428
6,269
13,339
5,366
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hou Yi
Namzar
Hou Yi
15
4 / 4 / 2
9,934
473
7,419
10,611
4,212
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
11 / 0 / 9
12,584
599
19,391
12,869
5,527
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
17
12 / 1 / 1
11,025
525
15,891
14,785
13,915
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 6 / 5
10,475
499
11,155
15,528
6,478
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 7 / 3
8,420
401
7,215
11,141
4,556
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 5 / 3
10,263
489
14,442
20,775
22,039
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
13
5 / 6 / 6
8,933
425
12,858
15,953
12,999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
TayRichForever
Heimdallr
13
5 / 7 / 1
9,516
453
10,951
12,642
5,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

11
2 / 8 / 3
8,404
400
2,833
12,964
11,325
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
34
33
Kills
18
18
Deaths
33
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
7
3
0.5
W
Bakasura
Killer_377
Bakasura
1
7
6
0.57
L
4
5
3
1.1
W
Hou Yi
Namzar
Hou Yi
4
4
2
1.25
W
11
0
9
15.5
W
Achilles
12
1
1
12.5
L
Achilles
5
6
6
1.33
L
Heimdallr
TayRichForever
Heimdallr
5
7
1
0.79
L
2
8
3
0.44
W
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,125
Damage
48,299
67,132
Taken
73,475
35,498
Mitigated
56,038
25,979
Healing
12,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,215
676
931
3,127
11,141
4,556
879
2,179
8,962
41,556
0
W
Bakasura
Killer_377
Bakasura
6,269
4,369
1,026
3,297
13,339
5,366
754
1,721
11,618
0
26,457
L
14,442
4,704
0
6,346
20,775
22,039
0
5,339
15,176
0
63,053
W
Hou Yi
Namzar
Hou Yi
7,419
3,649
255
927
10,611
4,212
2,269
470
10,141
0
47,597
W
19,391
2,812
1,038
8,316
12,869
5,527
1,751
1,700
11,169
80,659
0
W
Achilles
15,891
8,114
450
6,617
14,785
13,915
3,747
4,013
10,772
0
53,800
L
Achilles
12,858
6,961
0
1,801
15,953
12,999
848
3,545
11,930
0
29,692
L
Heimdallr
TayRichForever
Heimdallr
10,951
3,819
0
0
12,642
5,119
2,161
3,789
8,853
0
45,732
L
2,833
328
0
0
12,964
11,325
0
4,926
7,938
13,186
0
W
11,155
4,106
99
3,954
15,528
6,478
572
2,144
13,384
0
60,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,005
Gold Earned
45,536
453
Minions Killed
293
0
Camps Cleared
0
1,997,242
Distance Traveled
1,586,652
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,420
401
74
4
0
270,925
0
W
Bakasura
8,987
428
59
3
0
372,755
7
L
Chaac
10,263
489
85
4
0
365,691
5
W
Hou Yi
9,934
473
98
5
0
312,393
0
W
Ah Puch
12,584
599
129
6
0
405,254
2
W
Achilles
11,025
525
83
4
0
428,946
0
L
Achilles
8,933
425
39
2
0
379,224
0
L
Heimdallr
9,516
453
77
4
0
245,972
3
L
Ares
8,404
400
18
1
0
324,840
1
W
Da Ji
10,475
499
84
4
0
477,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role