Player Matchup

Arachne
Arachne
 
Arachne
Level 28
God Stats
12W - 14L
1,418 SR
Queue Stats
162W - 204L
1,149 Elo+
Solo
King Arthur
King Arthur
MadProfessor92
King Arthur
Level 21
God Stats
2W - 1L
1,687 SR
Queue Stats
12W - 31L
1,144 Elo+
Solo
Achilles
Achilles
Ralphswaffles
Achilles
Level 28
God Stats
29W - 37L
1,521 SR
Queue Stats
144W - 198L
1,202 Elo+
Solo
Kukulkan
Kukulkan
meIteddd
Kukulkan
Level 28
God Stats
6W - 4L
1,500 SR
Queue Stats
27W - 25L
1,500 Elo+
Solo
Izanami
Izanami
zebuthedon
Izanami
Level 13
God Stats
13W - 3L
1,671 SR
Queue Stats
15W - 14L
1,028 Elo+
Solo
Team Averages
Level 24
1,559 SR
1,205 Elo+

VS

Team Averages
Level 17
1,307 SR
1,109 Elo+
Agni
Agni
Chucky_Kid_970
Agni
Level 14
God Stats
1W - 4L
1,114 SR
Queue Stats
12W - 21L
1,092 Elo+
Solo
Ares
Ares
Drberry07
Ares
Level 28
God Stats
4W - 9L
1,555 SR
Queue Stats
72W - 114L
1,222 Elo+
Solo
Ullr
Ullr
EndmostDig1
Ullr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 122L
1,229 Elo+
Solo
Amaterasu
Amaterasu
Pitohui2225
Amaterasu
Level 13
God Stats
14W - 17L
1,281 SR
Queue Stats
46W - 67L
1,020 Elo+
Party 1
Nemesis
Nemesis
dotty the best
Nemesis
Level 9
God Stats
3W - 6L
1,084 SR
Queue Stats
199W - 196L
984 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
1 / 3 / 7
14,101
486
9,169
20,949
9,312
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
MadProfessor92
King Arthur
17
5 / 7 / 11
13,280
458
13,494
25,500
37,876
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Achilles
Ralphswaffles
Achilles
20
4 / 5 / 6
13,943
481
16,241
16,479
13,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
meIteddd
Kukulkan
20
14 / 2 / 1
16,839
581
27,467
13,602
6,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
zebuthedon
Izanami
19
12 / 6 / 4
14,623
504
24,584
18,652
8,473
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 7
12,000
414
15,381
18,782
8,523
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ares
14
2 / 11 / 2
11,388
393
9,241
16,408
14,324
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
4 / 7 / 6
13,546
467
16,378
26,846
12,836
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
Pitohui2225
Amaterasu
19
5 / 6 / 3
11,880
410
11,321
29,823
22,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
8 / 6 / 2
12,921
446
17,630
25,478
17,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
41
36
Kills
21
23
Deaths
36
29
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
3
7
1.5
L
2
6
7
0.92
L
Ares
2
11
2
0.27
L
4
7
6
1
W
King Arthur
MadProfessor92
King Arthur
5
7
11
1.5
L
Amaterasu
Pitohui2225
Amaterasu
5
6
3
1.08
W
Achilles
Ralphswaffles
Achilles
4
5
6
1.4
L
8
6
2
1.5
W
Kukulkan
meIteddd
Kukulkan
14
2
1
7.25
W
Izanami
zebuthedon
Izanami
12
6
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,955
Damage
69,951
95,182
Taken
117,337
76,375
Mitigated
75,637
24,779
Healing
24,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,169
5,522
0
8,718
20,949
9,312
1,352
3,973
16,976
0
101,348
L
15,381
2,214
0
1,457
18,782
8,523
490
6,511
12,271
88,748
0
L
Ares
9,241
700
0
0
16,408
14,324
0
672
15,736
27,954
0
L
16,378
7,748
1,129
7,470
26,846
12,836
2,073
7,061
19,593
0
113,355
W
King Arthur
MadProfessor92
King Arthur
13,494
4,219
0
6,154
25,500
37,876
1,234
10,367
15,133
0
53,029
L
Amaterasu
Pitohui2225
Amaterasu
11,321
2,553
0
9,446
29,823
22,514
666
7,257
22,566
1,152
53,006
W
Achilles
Ralphswaffles
Achilles
16,241
7,781
0
743
16,479
13,909
4,907
1,292
15,187
0
76,315
L
17,630
6,347
0
5,054
25,478
17,440
293
5,966
19,512
5,406
44,780
W
Kukulkan
meIteddd
Kukulkan
27,467
2,586
0
4,007
13,602
6,805
4,253
4,774
8,828
113,098
0
W
Izanami
zebuthedon
Izanami
24,584
20,671
0
5,157
18,652
8,473
5,747
7,267
11,385
0
78,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,786
Gold Earned
61,735
650
Minions Killed
504
0
Camps Cleared
0
2,476,131
Distance Traveled
2,307,198
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,101
486
163
6
0
567,569
0
L
Agni
12,000
414
143
5
0
461,903
0
L
Ares
11,388
393
20
1
0
275,142
0
L
Ullr
13,546
467
201
7
0
429,152
4
W
King Arthur
13,280
458
70
2
0
468,103
0
L
Amaterasu
11,880
410
83
3
0
576,972
5
W
Achilles
13,943
481
94
3
0
523,245
0
L
Nemesis
12,921
446
57
2
0
564,029
0
W
Kukulkan
16,839
581
209
7
0
518,983
4
W
Izanami
14,623
504
114
4
0
398,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role