Player Matchup

Baron Samedi
Baron Samedi
Gold III
 
Baron Samedi
Gold III
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Gold II
Mister-JC-
Arachne
Gold II
Level 83
God Stats
5W - 2L
1,751 SR
Queue Stats
128W - 126L
1,548 MMR
Party 1
Scylla
Scylla
Gold I
S1L3NtKnIgHtz
Scylla
Gold I
Level 159
God Stats
15W - 18L
1,465 SR
Queue Stats
436W - 417L
1,552 MMR
Solo
Apollo
Apollo
Gold III
Thund3rDrag0n9
Apollo
Gold III
Level 142
God Stats
28W - 24L
1,639 SR
Queue Stats
186W - 191L
1,517 MMR
Solo
Achilles
Achilles
Gold III
ilump45
Achilles
Gold III
Level 118
God Stats
24W - 24L
1,472 SR
Queue Stats
511W - 487L
1,502 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 119
1,565 SR
1,524 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 101
1,521 SR
1,496 MMR
Geb
Geb
Gold III
AlanMaciel190
Geb
Gold III
Level 101
God Stats
1W - 4L
1,398 SR
Queue Stats
87W - 71L
1,504 MMR
Solo
Kukulkan
Kukulkan
Silver II
DonSanc
Kukulkan
Silver II
Level 139
God Stats
6W - 5L
1,634 SR
Queue Stats
75W - 71L
1,511 MMR
Solo
Da Ji
Da Ji
Silver II
KarateLee272
Da Ji
Silver II
Level 123
God Stats
0W - 3L
1,287 SR
Queue Stats
4W - 10L
1,455 MMR
Solo
Chernobog
Chernobog
Bronze III
Middie5503
Chernobog
Bronze III
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 49L
1,500 MMR
Solo
Fenrir
Fenrir
Gold II
mbnvczxx
Fenrir
Gold II
Level 109
God Stats
4W - 6L
1,784 SR
Queue Stats
256W - 249L
1,510 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
4 / 8 / 19
18,538
515
13,562
35,025
55,049
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Arachne
Mister-JC-
Arachne
20
17 / 7 / 10
21,842
607
33,509
30,665
14,285
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
6 / 6 / 13
20,226
562
25,797
16,649
6,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
9 / 8 / 12
18,533
515
20,781
30,742
13,623
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
ilump45
Achilles
20
9 / 10 / 14
19,490
541
28,468
43,083
54,930
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ThorYemojaHeimdallrIzanamiMulan

VS

Bans
XbalanqueKumbhakarnaOdinXing TianSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 11 / 17
15,447
429
13,429
35,612
38,640
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
DonSanc
Kukulkan
20
11 / 6 / 16
19,546
543
51,095
24,646
10,101
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
11 / 11 / 9
17,303
481
20,277
28,101
13,945
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chernobog
Middie5503
Chernobog
20
2 / 11 / 5
14,999
417
11,116
25,873
10,772
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
mbnvczxx
Fenrir
20
14 / 6 / 12
17,049
474
22,860
31,510
35,491
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
98
45
Kills
39
39
Deaths
45
68
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
8
19
1.69
L
1
11
17
0.86
L
Kukulkan
DonSanc
Kukulkan
11
6
16
3.17
L
11
11
9
1.41
L
Chernobog
Middie5503
Chernobog
2
11
5
0.41
W
Arachne
Mister-JC-
Arachne
17
7
10
3.14
W
6
6
13
2.08
W
9
8
12
1.88
W
Achilles
ilump45
Achilles
9
10
14
1.6
L
Fenrir
mbnvczxx
Fenrir
14
6
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,117
Damage
118,777
156,164
Taken
145,742
144,606
Mitigated
108,949
54,709
Healing
18,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
13,562
1,745
2,026
7,620
35,025
55,049
218
16,669
18,356
68,608
0
L
13,429
1,315
0
1,090
35,612
38,640
25
9,611
26,001
57,795
0
L
Kukulkan
DonSanc
Kukulkan
51,095
2,309
0
4,334
24,646
10,101
694
12,002
12,644
194,257
0
L
20,277
7,343
661
3,044
28,101
13,945
639
3,434
24,667
0
107,756
L
Chernobog
Middie5503
Chernobog
11,116
6,999
0
0
25,873
10,772
141
6,641
19,232
0
105,810
W
Arachne
Mister-JC-
Arachne
33,509
25,030
0
15,536
30,665
14,285
2,422
11,458
19,207
0
164,538
W
25,797
437
0
614
16,649
6,719
2,360
9,470
7,179
175,423
0
W
20,781
14,061
0
12,067
30,742
13,623
4,996
14,402
16,340
0
122,829
W
Achilles
ilump45
Achilles
28,468
9,613
0
16,846
43,083
54,930
958
12,544
30,539
0
111,066
L
Fenrir
mbnvczxx
Fenrir
22,860
6,327
0
9,134
31,510
35,491
1,704
7,671
23,839
214
85,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

98,629
Gold Earned
84,344
759
Minions Killed
794
0
Camps Cleared
0
3,102,818
Distance Traveled
3,021,512
28
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
18,538
515
60
2
0
559,143
5
L
Geb
15,447
429
66
2
0
634,864
16
L
Kukulkan
19,546
543
290
8
0
653,147
20
L
Da Ji
17,303
481
164
5
0
598,740
1
L
Chernobog
14,999
417
157
4
0
591,148
7
W
Arachne
21,842
607
168
5
0
697,098
3
W
Scylla
20,226
562
245
7
0
635,842
7
W
Apollo
18,533
515
158
4
0
586,823
10
W
Achilles
19,490
541
128
4
0
623,912
3
L
Fenrir
17,049
474
117
3
0
543,613
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role