Player Matchup

Sobek
Sobek
BlewTwo
Sobek
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 109L
1,475 Elo+
Party 2
Chaac
Chaac
OehlerFace
Chaac
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
368W - 317L
1,532 Elo+
Party 2
Kukulkan
Kukulkan
ShikamaruNara666
Kukulkan
Level 33
God Stats
5W - 5L
1,487 SR
Queue Stats
58W - 52L
1,514 Elo+
Party 2
Team Averages
Level 71
1,496 SR
1,507 Elo+

VS

Team Averages
Level 75
1,509 SR
1,717 Elo+
Arachne
Arachne
Boot_Yeater_B
Arachne
Level 62
God Stats
2W - 2L
1,652 SR
Queue Stats
3W - 2L
1,807 Elo+
Party 1
Ra
Ra
Dannygten
Ra
Level 93
God Stats
2W - 3L
1,572 SR
Queue Stats
32W - 33L
1,536 Elo+
Solo
Hercules
Hercules
ninjoesweg354
Hercules
Level 69
God Stats
0W - 2L
1,305 SR
Queue Stats
5W - 8L
1,807 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BlewTwo
Sobek
16
4 / 6 / 13
15,145
658
20,673
27,665
38,431
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
16
7 / 6 / 9
15,429
671
23,499
33,322
24,559
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
11 / 6 / 6
16,109
700
22,293
13,439
4,330
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
7 / 7 / 5
15,278
664
18,817
28,323
10,602
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
7 / 11 / 8
15,678
682
21,236
23,013
9,132
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
ninjoesweg354
Hercules
14
3 / 4 / 10
13,990
608
12,362
30,972
29,030
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
40
22
Kills
17
18
Deaths
22
28
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sobek
BlewTwo
Sobek
4
6
13
1.75
L
Arachne
7
7
5
1.36
L
7
11
8
1
W
Chaac
7
6
9
1.92
W
11
6
6
2.33
L
Hercules
ninjoesweg354
Hercules
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,465
Damage
52,415
74,426
Taken
82,308
67,320
Mitigated
48,764
23,869
Healing
33,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
BlewTwo
Sobek
20,673
1,584
739
8,033
27,665
38,431
568
9,139
18,526
53,261
0
L
Arachne
18,817
11,537
0
10,786
28,323
10,602
546
16,783
11,540
0
59,964
L
21,236
3,153
2,759
6,268
23,013
9,132
422
10,328
12,685
89,603
0
W
Chaac
23,499
6,075
1,486
12,516
33,322
24,559
743
7,979
25,343
1,604
67,890
W
22,293
1,205
0
1,095
13,439
4,330
1,325
4,348
9,091
66,783
0
L
Hercules
ninjoesweg354
Hercules
12,362
5,003
0
14,077
30,972
29,030
306
17,667
13,305
0
40,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,683
Gold Earned
44,946
282
Minions Killed
223
0
Camps Cleared
0
1,179,168
Distance Traveled
1,244,856
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
15,145
658
75
3
0
404,834
2
L
Arachne
15,278
664
62
3
0
449,876
4
L
Ra
15,678
682
114
5
0
348,726
3
W
Chaac
15,429
671
96
4
0
403,422
2
W
Kukulkan
16,109
700
111
5
0
370,912
2
L
Hercules
13,990
608
47
2
0
446,254
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role