Player Matchup

Hun Batz
Hun Batz
BracedPhoenix36
Hun Batz
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,258 Elo+
Solo
Ymir
Ymir
Galaxy_Edge_88
Ymir
Level 47
God Stats
41W - 21L
1,756 SR
Queue Stats
102W - 73L
1,403 Elo+
Solo
Kukulkan
Kukulkan
Word__Pro
Kukulkan
Level 63
God Stats
2W - 2L
1,290 SR
Queue Stats
106W - 137L
1,278 Elo+
Solo
Team Averages
Level 62
1,515 SR
1,313 Elo+

VS

Team Averages
Level 106
1,428 SR
1,413 Elo+
Anhur
Anhur
FUDD 16
Anhur
Level 126
God Stats
14W - 11L
1,640 SR
Queue Stats
94W - 110L
1,350 Elo+
Solo
Vulcan
Vulcan
JoToye
Vulcan
Level 144
God Stats
2W - 4L
1,517 SR
Queue Stats
78W - 61L
1,447 Elo+
Solo
Bacchus
Bacchus
kilo_is_god1369
Bacchus
Level 47
God Stats
12W - 12L
1,127 SR
Queue Stats
274W - 324L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
15
8 / 9 / 14
14,207
748
17,644
15,695
6,572
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
11 / 0 / 11
15,553
819
9,781
19,706
20,794
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
Word__Pro
Kukulkan
16
9 / 5 / 10
14,248
750
12,448
13,357
5,196
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
FUDD 16
Anhur
13
5 / 11 / 5
11,974
630
9,236
16,062
5,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
JoToye
Vulcan
15
3 / 9 / 5
12,640
665
15,175
16,453
6,189
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
6 / 8 / 4
12,683
668
9,236
18,681
17,571
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
28
28
Kills
14
14
Deaths
28
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
8
9
14
1.67
L
Anhur
FUDD 16
Anhur
5
11
5
0.68
W
11
0
11
16.5
L
Vulcan
JoToye
Vulcan
3
9
5
0.61
W
Kukulkan
Word__Pro
Kukulkan
9
5
10
2.8
L
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,873
Damage
33,647
48,758
Taken
51,196
32,562
Mitigated
28,906
9,182
Healing
5,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
17,644
4,734
0
2,187
15,695
6,572
1,174
7,532
8,163
116
53,958
L
Anhur
FUDD 16
Anhur
9,236
4,775
0
1,594
16,062
5,146
863
7,821
8,241
0
35,408
W
9,781
973
0
3,159
19,706
20,794
680
8,783
10,923
49,979
0
L
Vulcan
JoToye
Vulcan
15,175
3,412
429
2,066
16,453
6,189
349
5,147
11,306
62,751
0
W
Kukulkan
Word__Pro
Kukulkan
12,448
845
1,442
2,394
13,357
5,196
624
8,556
4,801
76,759
0
L
9,236
392
410
1,397
18,681
17,571
115
9,397
9,284
17,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,008
Gold Earned
37,297
261
Minions Killed
169
0
Camps Cleared
0
1,045,657
Distance Traveled
902,036
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
14,207
748
49
3
0
349,236
2
L
Anhur
11,974
630
61
3
0
252,248
4
W
Ymir
15,553
819
74
4
0
341,139
4
L
Vulcan
12,640
665
95
5
0
320,139
4
W
Kukulkan
14,248
750
138
7
0
355,282
2
L
Bacchus
12,683
668
13
1
0
329,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role