Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hel
Hel
 
Hel
Level 5
God Stats
0W - 1L
1,263 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bakasura
Bakasura
jjoker2004537
Bakasura
Level 23
God Stats
2W - 4L
1,500 SR
Queue Stats
115W - 118L
1,383 Elo+
Solo
Team Averages
Level 12
1,421 SR
1,461 Elo+

VS

Team Averages
Level 16
1,416 SR
1,386 Elo+
Neith
Neith
 
Neith
Level 15
God Stats
1W - 1L
1,254 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Ra
Ra
Chopgamer67
Ra
Level 18
God Stats
1W - 0L
1,706 SR
Queue Stats
12W - 12L
1,157 Elo+
Solo
Anhur
Anhur
VRninja
Anhur
Level 14
God Stats
1W - 0L
1,287 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 11 / 3
6,025
603
3,753
11,192
2,539
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hel
 
Hel
7
2 / 14 / 1
6,700
670
3,573
10,784
2,407
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Bakasura
jjoker2004537
Bakasura
9
2 / 9 / 1
7,712
771
4,816
11,827
3,121
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
10 / 1 / 12
9,115
912
8,752
5,529
1,963
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
11 / 0 / 10
9,349
935
6,062
5,265
1,550
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
VRninja
Anhur
11
12 / 3 / 9
9,459
946
7,263
8,073
2,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
64
4
Kills
33
34
Deaths
4
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
11
3
0.14
L
Hel
 
Hel
2
14
1
0.18
W
Neith
 
Neith
10
1
12
16
W
11
0
10
16
W
Anhur
VRninja
Anhur
12
3
9
5.5
L
Bakasura
jjoker2004537
Bakasura
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,142
Damage
22,077
33,803
Taken
18,867
8,067
Mitigated
5,735
1,849
Healing
7,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,753
1,659
0
471
11,192
2,539
0
2,209
8,983
9,280
0
L
Hel
 
Hel
3,573
329
0
104
10,784
2,407
0
1,504
9,280
18,563
0
W
Neith
 
Neith
8,752
3,874
0
1,943
5,529
1,963
1,089
2,053
3,335
0
25,908
W
6,062
1,061
695
2,769
5,265
1,550
425
1,773
3,386
29,690
0
W
Anhur
VRninja
Anhur
7,263
5,207
0
2,060
8,073
2,222
1,105
3,526
4,491
0
16,889
L
Bakasura
jjoker2004537
Bakasura
4,816
2,474
0
1,274
11,827
3,121
0
2,401
9,426
0
14,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,437
Gold Earned
27,923
59
Minions Killed
106
0
Camps Cleared
0
373,126
Distance Traveled
437,140
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,025
603
9
1
0
103,110
0
L
Hel
6,700
670
23
2
0
114,146
0
W
Neith
9,115
912
34
3
0
131,711
0
W
Ra
9,349
935
57
6
0
147,868
0
W
Anhur
9,459
946
15
2
0
157,561
0
L
Bakasura
7,712
771
27
3
0
155,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role