Player Matchup

Nemesis
Nemesis
KING BL4CK Jr
Nemesis
Level 40
God Stats
0W - 2L
1,458 SR
Queue Stats
9W - 11L
1,668 Elo+
Party 2
Kukulkan
Kukulkan
Redbeardy420
Kukulkan
Level 7
God Stats
0W - 1L
1,277 SR
Queue Stats
7W - 11L
1,668 Elo+
Party 2
Geb
Geb
SenourLongDDong
Geb
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,094 Elo+
Party 2
Team Averages
Level 28
1,412 SR
1,477 Elo+

VS

Team Averages
Level 41
1,466 SR
1,224 Elo+
Arachne
Arachne
 
Arachne
Level 27
God Stats
1W - 1L
1,165 SR
Queue Stats
44W - 61L
1,238 Elo+
Solo
Neith
Neith
Kombqt Kinq
Neith
Level 13
God Stats
12W - 6L
1,412 SR
Queue Stats
30W - 17L
872 Elo+
Party 1
Anubis
Anubis
XxThqnyxX
Anubis
Level 84
God Stats
6W - 3L
1,823 SR
Queue Stats
100W - 51L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
2 / 9 / 2
14,763
568
10,445
21,701
6,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kukulkan
Redbeardy420
Kukulkan
16
4 / 12 / 2
16,274
626
20,759
25,660
6,187
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
0 / 8 / 3
14,146
544
4,733
23,729
26,362
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
4
0 / 0 / 0
11,459
441
0
222
50
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Boots

Boots

+6%
Movement Speed

17
7 / 4 / 16
17,122
659
24,856
23,235
16,875
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
XxThqnyxX
Anubis
20
22 / 2 / 5
20,026
770
35,316
20,088
10,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
6
Kills
29
29
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
0
0
0
0
L
Nemesis
2
9
2
0.33
W
7
4
16
3.75
L
Kukulkan
Redbeardy420
Kukulkan
4
12
2
0.42
L
0
8
3
0.19
W
Anubis
XxThqnyxX
Anubis
22
2
5
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,937
Damage
60,172
71,090
Taken
43,545
39,534
Mitigated
27,044
13,443
Healing
16,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
0
0
0
58
222
50
0
0
222
0
1,754
L
Nemesis
10,445
5,111
477
2,364
21,701
6,985
1,785
10,420
11,281
0
58,257
W
24,856
12,324
0
3,472
23,235
16,875
1,951
12,588
10,647
0
68,192
L
Kukulkan
Redbeardy420
Kukulkan
20,759
229
2,044
5,490
25,660
6,187
556
14,382
11,278
88,289
0
L
4,733
117
1,430
1,638
23,729
26,362
204
10,527
13,202
21,987
0
W
Anubis
XxThqnyxX
Anubis
35,316
1,245
0
12,541
20,088
10,119
629
12,922
7,166
154,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,183
Gold Earned
48,607
256
Minions Killed
300
0
Camps Cleared
0
1,303,381
Distance Traveled
886,960
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,459
441
3
0
0
15,763
0
L
Nemesis
14,763
568
74
3
0
491,044
0
W
Neith
17,122
659
88
3
0
436,022
0
L
Kukulkan
16,274
626
158
6
0
383,088
1
L
Geb
14,146
544
24
1
0
429,249
3
W
Anubis
20,026
770
209
8
0
435,175
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role