Player Matchup

Ao Kuang
Ao Kuang
Arcturus53421
Ao Kuang
Level 85
God Stats
6W - 13L
1,433 SR
Queue Stats
16W - 17L
1,422 Elo+
Solo
Ymir
Ymir
CG-_-RAIN
Ymir
Level 62
God Stats
7W - 7L
1,457 SR
Queue Stats
35W - 27L
1,416 Elo+
Solo
Baron Samedi
Baron Samedi
Caddy_Dave
Baron Samedi
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
79W - 92L
1,183 Elo+
Solo
Team Averages
Level 99
1,464 SR
1,340 Elo+

VS

Team Averages
Level 60
1,531 SR
1,273 Elo+
Ymir
Ymir
N0bl3_V1rus
Ymir
Level 60
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 10L
1,041 Elo+
Solo
Achilles
Achilles
Nextbag83115714
Achilles
Level 67
God Stats
12W - 10L
1,399 SR
Queue Stats
143W - 156L
1,336 Elo+
Solo
Scylla
Scylla
big_lebowski45
Scylla
Level 53
God Stats
6W - 4L
1,694 SR
Queue Stats
18W - 18L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Arcturus53421
Ao Kuang
15
11 / 5 / 5
13,977
736
12,697
20,682
8,284
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ymir
13
5 / 4 / 11
12,563
661
12,691
20,785
23,673
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Caddy_Dave
Baron Samedi
14
5 / 9 / 9
12,793
673
14,547
16,723
7,436
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 10 / 8
12,623
664
10,060
21,623
8,967
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
15
5 / 4 / 6
13,305
700
16,838
20,144
24,380
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
8 / 7 / 4
14,050
739
16,174
14,501
5,522
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
36
21
Kills
18
18
Deaths
21
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Arcturus53421
Ao Kuang
11
5
5
2.7
L
Ymir
5
4
11
2.63
L
Baron Samedi
Caddy_Dave
Baron Samedi
5
9
9
1.06
W
5
10
8
0.9
W
Achilles
5
4
6
2
W
8
7
4
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,935
Damage
43,072
58,190
Taken
56,268
39,393
Mitigated
38,869
18,597
Healing
10,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Arcturus53421
Ao Kuang
12,697
2,519
826
10,763
20,682
8,284
283
5,139
15,543
52,552
0
L
Ymir
12,691
1,712
1,178
1,404
20,785
23,673
279
9,207
11,578
26,004
0
L
Baron Samedi
Caddy_Dave
Baron Samedi
14,547
2,107
2,395
2,031
16,723
7,436
392
11,959
4,764
53,521
0
W
10,060
1,919
231
2,904
21,623
8,967
752
15,390
6,233
29,813
0
W
Achilles
16,838
5,567
0
3,733
20,144
24,380
445
12,085
8,059
0
51,245
W
16,174
653
153
3,523
14,501
5,522
1,245
12,468
2,033
58,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,333
Gold Earned
39,978
184
Minions Killed
199
0
Camps Cleared
0
947,708
Distance Traveled
922,803
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
13,977
736
72
4
0
341,859
1
L
Ymir
12,563
661
23
1
0
310,960
0
L
Baron Samedi
12,793
673
89
5
0
294,889
0
W
Ymir
12,623
664
40
2
0
298,093
1
W
Achilles
13,305
700
72
4
0
330,075
1
W
Scylla
14,050
739
87
5
0
294,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role