Player Matchup

Sol
Sol
Diamond IV
king P syCHO936
Sol
Diamond IV
Level 156
God Stats
11W - 10L
1,599 SR
Queue Stats
158W - 133L
2,001 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 156
1,599 SR
2,001 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 91
1,337 SR
1,964 MMR
Loki
Loki
Gold III
ZoRgLexTV
Loki
Gold III
Level 91
God Stats
2W - 3L
1,337 SR
Queue Stats
37W - 41L
1,964 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 0
14,330
843
13,390
16,240
12,441
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
FreyaBellonaHou YiAmaterasuAnubis

VS

Bans
SkadiBakasuraHeimdallrPeleKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
1 / 5 / 0
12,083
711
7,917
16,133
11,500
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
5
Kills
1
1
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Loki
1
5
0
0.2
W
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,390
Damage
7,917
16,240
Taken
16,133
12,441
Mitigated
11,500
9,933
Healing
1,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
7,917
3,812
0
1,693
16,133
11,500
0
13,418
2,715
0
83,803
W
13,390
3,948
0
9,933
16,240
12,441
3,294
34
16,206
103,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,330
Gold Earned
12,083
196
Minions Killed
162
0
Camps Cleared
0
290,697
Distance Traveled
332,205
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,083
711
162
10
0
332,205
3
W
Sol
14,330
843
196
12
0
290,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role