Player Matchup

Mercury
Mercury
ManueH93
Mercury
Level 18
God Stats
8W - 5L
2,040 SR
Queue Stats
69W - 41L
1,410 Elo+
Solo
Neith
Neith
Narharial
Neith
Level 12
God Stats
16W - 16L
1,704 SR
Queue Stats
21W - 25L
1,385 Elo+
Party 1
Yemoja
Yemoja
Peltsi13
Yemoja
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
144W - 161L
1,374 Elo+
Party 1
Chaac
Chaac
lollypoppeli1
Chaac
Level 43
God Stats
19W - 27L
1,613 SR
Queue Stats
108W - 132L
1,398 Elo+
Party 1
Freya
Freya
xXchesteriXx
Freya
Level 39
God Stats
4W - 1L
1,500 SR
Queue Stats
77W - 87L
1,541 Elo+
Party 1
Team Averages
Level 28
1,671 SR
1,421 Elo+

VS

Team Averages
Level 14
1,517 SR
1,173 Elo+
Nemesis
Nemesis
DBM906
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,141 Elo+
Party 2
The Morrigan
The Morrigan
WackoJacko_7
The Morrigan
Level 18
God Stats
3W - 7L
1,431 SR
Queue Stats
83W - 87L
1,298 Elo+
Solo
Izanami
Izanami
afransi6
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,141 Elo+
Party 2
Thor
Thor
ismaeljp_
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,141 Elo+
Party 2
Ymir
Ymir
jordabat
Ymir
Level 13
God Stats
0W - 1L
1,654 SR
Queue Stats
0W - 2L
1,141 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ManueH93
Mercury
15
9 / 3 / 2
10,998
579
12,772
13,100
4,165
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
Narharial
Neith
12
1 / 0 / 4
8,616
453
4,472
4,390
1,581
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
Peltsi13
Yemoja
12
2 / 0 / 4
9,732
512
4,945
10,395
7,170
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
1 / 1 / 4
9,951
524
11,588
14,779
12,228
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 2 / 2
10,487
552
4,943
13,800
5,266
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DBM906
Nemesis
10
0 / 4 / 3
6,844
360
3,085
10,671
3,102
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
WackoJacko_7
The Morrigan
14
2 / 2 / 1
8,800
463
11,610
10,687
3,899
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
afransi6
Izanami
13
3 / 2 / 2
8,601
453
9,083
7,776
2,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
8
0 / 5 / 3
6,595
347
485
10,679
3,080
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ymir
10
0 / 4 / 3
7,109
374
4,805
12,519
5,359
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
17
Kills
5
6
Deaths
17
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DBM906
Nemesis
0
4
3
0.38
W
Mercury
ManueH93
Mercury
9
3
2
3.33
W
Neith
Narharial
Neith
1
0
4
3
W
Yemoja
Peltsi13
Yemoja
2
0
4
4
L
The Morrigan
WackoJacko_7
The Morrigan
2
2
1
1.25
L
Izanami
afransi6
Izanami
3
2
2
2
L
Thor
0
5
3
0.3
L
Ymir
0
4
3
0.38
W
1
1
4
3
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,720
Damage
29,068
56,464
Taken
52,332
30,410
Mitigated
18,093
21,059
Healing
4,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DBM906
Nemesis
3,085
960
0
1,994
10,671
3,102
0
2,194
8,477
0
12,604
W
Mercury
ManueH93
Mercury
12,772
8,506
0
3,328
13,100
4,165
0
509
11,381
0
75,516
W
Neith
Narharial
Neith
4,472
3,428
0
62
4,390
1,581
3,314
1,234
3,156
0
33,816
W
Yemoja
Peltsi13
Yemoja
4,945
1,163
1,684
851
10,395
7,170
1,467
3,032
7,363
23,944
0
L
The Morrigan
WackoJacko_7
The Morrigan
11,610
2,502
0
0
10,687
3,899
0
1,591
8,966
46,150
464
L
Izanami
afransi6
Izanami
9,083
5,062
0
859
7,776
2,653
203
1,429
6,347
0
56,487
L
Thor
485
89
0
238
10,679
3,080
228
1,815
8,864
0
9,999
L
Ymir
4,805
1,170
0
1,379
12,519
5,359
0
2,977
9,542
25,269
0
W
11,588
1,767
0
7,235
14,779
12,228
3,740
4,108
10,671
1,158
55,012
W
4,943
2,243
0
7,899
13,800
5,266
4,055
7,068
6,732
55,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,784
Gold Earned
37,949
374
Minions Killed
228
0
Camps Cleared
0
1,678,612
Distance Traveled
1,504,684
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,844
360
19
1
0
338,511
0
W
Mercury
10,998
579
109
6
0
411,358
0
W
Neith
8,616
453
62
3
0
319,298
2
W
Yemoja
9,732
512
24
1
0
310,582
7
L
The Morrigan
8,800
463
68
4
0
344,996
5
L
Izanami
8,601
453
92
5
0
291,373
2
L
Thor
6,595
347
13
1
0
259,963
0
L
Ymir
7,109
374
36
2
0
269,841
1
W
Chaac
9,951
524
87
5
0
311,372
1
W
Freya
10,487
552
92
5
0
326,002
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role