Player Matchup

Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
DUCASTA
Discordia
Level 84
God Stats
10W - 6L
1,837 SR
Queue Stats
64W - 52L
1,566 Elo+
Solo
Sylvanus
Sylvanus
JUATP
Sylvanus
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,693 Elo+
Solo
Team Averages
Level 104
1,612 SR
1,587 Elo+

VS

Team Averages
Level 69
1,379 SR
1,390 Elo+
Pele
Pele
FreyaNudesOP
Pele
Level 82
God Stats
3W - 2L
1,510 SR
Queue Stats
84W - 75L
1,450 Elo+
Solo
Hercules
Hercules
JoeZest
Hercules
Level 68
God Stats
7W - 10L
1,500 SR
Queue Stats
100W - 102L
1,440 Elo+
Solo
Nox
Nox
Steveslayer57
Nox
Level 58
God Stats
4W - 15L
1,126 SR
Queue Stats
8W - 16L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
2 / 3 / 6
10,217
639
9,868
11,843
4,691
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
DUCASTA
Discordia
15
8 / 2 / 5
11,980
749
17,829
5,457
1,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
JUATP
Sylvanus
12
3 / 2 / 10
10,405
650
4,702
14,129
12,358
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 3
10,312
645
9,495
11,164
4,192
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hercules
JoeZest
Hercules
11
3 / 4 / 4
10,372
648
9,251
17,761
14,858
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
1 / 4 / 3
9,309
582
3,725
8,975
3,387
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
13
Kills
7
7
Deaths
13
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
3
6
1.67
W
Discordia
DUCASTA
Discordia
8
2
5
5.25
L
3
5
3
0.9
W
Sylvanus
JUATP
Sylvanus
3
2
10
4
L
Hercules
JoeZest
Hercules
3
4
4
1.25
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,399
Damage
22,471
31,429
Taken
37,900
18,938
Mitigated
22,437
13,425
Healing
6,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,868
4,902
0
3,276
11,843
4,691
1,058
1,567
10,276
0
55,061
W
Discordia
DUCASTA
Discordia
17,829
710
0
415
5,457
1,889
546
837
4,620
56,309
0
L
9,495
1,208
0
1,061
11,164
4,192
0
5,781
5,383
0
42,351
W
Sylvanus
JUATP
Sylvanus
4,702
1,614
4,086
5,648
14,129
12,358
557
1,389
12,740
16,703
0
L
Hercules
JoeZest
Hercules
9,251
2,716
0
4,521
17,761
14,858
182
9,980
7,781
0
28,830
L
3,725
148
0
1,014
8,975
3,387
44
6,781
2,194
27,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,602
Gold Earned
29,993
209
Minions Killed
178
0
Camps Cleared
0
912,620
Distance Traveled
896,174
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,217
639
81
5
0
295,230
5
W
Discordia
11,980
749
107
7
0
317,483
1
L
Pele
10,312
645
47
3
0
277,356
1
W
Sylvanus
10,405
650
21
1
0
299,907
4
L
Hercules
10,372
648
55
3
0
329,542
2
L
Nox
9,309
582
76
5
0
289,276
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role