Player Matchup

Artemis
Artemis
 
Artemis
Level 27
God Stats
56W - 57L
1,289 SR
Queue Stats
82W - 87L
1,203 Elo+
Solo
Achilles
Achilles
Klerioss
Achilles
Level 27
God Stats
2W - 6L
1,374 SR
Queue Stats
16W - 33L
1,165 Elo+
Solo
Janus
Janus
Mahmoud2302
Janus
Level 28
God Stats
1W - 3L
1,181 SR
Queue Stats
14W - 17L
1,176 Elo+
Solo
Zeus
Zeus
SilverXHaze1144
Zeus
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 27L
1,500 Elo+
Solo
Nemesis
Nemesis
Yoandu6900
Nemesis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,300 Elo+
Solo
Team Averages
Level 26
1,369 SR
1,269 Elo+

VS

Team Averages
Level 21
1,482 SR
1,188 Elo+
Hel
Hel
 
Hel
Level 26
God Stats
3W - 3L
1,347 SR
Queue Stats
10W - 15L
1,286 Elo+
Solo
Jormungandr
Jormungandr
MaTTHyyyeeW
Jormungandr
Level 21
God Stats
1W - 1L
1,683 SR
Queue Stats
40W - 40L
1,259 Elo+
Party 1
Scylla
Scylla
SelectedBerry8
Scylla
Level 27
God Stats
2W - 6L
1,381 SR
Queue Stats
386W - 429L
1,264 Elo+
Solo
Kukulkan
Kukulkan
SqueeLord1
Kukulkan
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 21L
892 Elo+
Party 1
Merlin
Merlin
gettaxi2008
Merlin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
10 / 5 / 14
16,446
1,028
43,783
22,780
7,928
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
Klerioss
Achilles
20
10 / 11 / 16
17,287
1,080
28,476
24,610
22,781
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
13 / 5 / 7
17,809
1,113
21,685
17,991
5,982
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
1 / 10 / 10
13,448
841
16,234
13,602
8,425
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Yoandu6900
Nemesis
20
1 / 3 / 16
14,238
890
5,514
13,765
4,867
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

91

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
18 / 6 / 10
18,206
1,138
36,159
22,677
23,370
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
MaTTHyyyeeW
Jormungandr
20
5 / 8 / 19
15,442
965
14,652
37,735
18,322
20
1 / 9 / 12
13,681
855
4,566
23,951
8,130
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
SqueeLord1
Kukulkan
20
10 / 4 / 13
16,514
1,032
26,954
24,678
23,796
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Merlin
20
0 / 8 / 8
13,195
825
3,384
17,816
7,536

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
96
35
Kills
34
34
Deaths
35
63
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
10
5
14
3.4
L
Hel
 
Hel
18
6
10
3.83
W
Achilles
Klerioss
Achilles
10
11
16
1.64
L
Jormungandr
MaTTHyyyeeW
Jormungandr
5
8
19
1.81
W
13
5
7
3.3
L
1
9
12
0.78
W
1
10
10
0.6
L
Kukulkan
SqueeLord1
Kukulkan
10
4
13
4.13
W
Nemesis
Yoandu6900
Nemesis
1
3
16
3
L
Merlin
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,692
Damage
85,715
92,748
Taken
126,857
49,983
Mitigated
81,154
16,001
Healing
13,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
43,783
25,011
780
7,407
22,780
7,928
0
20,406
2,374
0
93,889
L
Hel
 
Hel
36,159
4,235
6,059
6,950
22,677
23,370
0
7,755
14,719
57,088
0
W
Achilles
Klerioss
Achilles
28,476
13,967
0
1,362
24,610
22,781
0
23,094
1,516
876
42,734
L
Jormungandr
MaTTHyyyeeW
Jormungandr
14,652
3,418
0
0
37,735
18,322
0
7,128
30,607
41,194
0
W
21,685
1,611
1,168
4,698
17,991
5,982
0
15,711
2,280
71,379
0
L
4,566
2,577
0
125
23,951
8,130
0
10,224
13,727
20,182
0
W
16,234
2,854
0
7
13,602
8,425
0
13,341
261
34,560
0
L
Kukulkan
SqueeLord1
Kukulkan
26,954
7,263
0
0
24,678
23,796
0
7,313
17,365
52,379
0
W
Nemesis
Yoandu6900
Nemesis
5,514
2,125
0
579
13,765
4,867
0
13,163
602
0
8,317
L
Merlin
3,384
710
0
0
17,816
7,536
0
5,717
12,099
22,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,228
Gold Earned
77,038
294
Minions Killed
242
11
Camps Cleared
1
1,187,131
Distance Traveled
1,223,820
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
16,446
1,028
84
5
0
196,839
0
L
Hel
18,206
1,138
45
3
0
309,319
0
W
Achilles
17,287
1,080
39
2
0
248,094
0
L
Jormungandr
15,442
965
45
3
0
262,035
0
W
Janus
17,809
1,113
111
7
11
259,787
0
L
Scylla
13,681
855
33
2
1
237,550
1
W
Zeus
13,448
841
51
3
0
193,129
1
L
Kukulkan
16,514
1,032
72
5
0
242,789
1
W
Nemesis
14,238
890
9
1
0
289,282
0
L
Merlin
13,195
825
47
3
0
172,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role