Player Matchup

Artio
Artio
Stoolboy Stu
Artio
Level 68
God Stats
3W - 1L
1,784 SR
Queue Stats
34W - 26L
1,577 Elo+
Party 1
Arachne
Arachne
TarryLlama9155
Arachne
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 43L
1,565 Elo+
Party 1
Osiris
Osiris
unis20095
Osiris
Level 68
God Stats
1W - 1L
1,154 SR
Queue Stats
72W - 72L
1,329 Elo+
Solo
Team Averages
Level 74
1,479 SR
1,490 Elo+

VS

Team Averages
Level 43
1,449 SR
1,184 Elo+
Cupid
Cupid
TASTY CHAOS MK1
Cupid
Level 31
God Stats
23W - 37L
1,395 SR
Queue Stats
86W - 160L
1,173 Elo+
Party 2
Anubis
Anubis
Trainy Mayte
Anubis
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 146L
1,150 Elo+
Party 2
Awilix
Awilix
thegunts246
Awilix
Level 64
God Stats
0W - 2L
1,451 SR
Queue Stats
4W - 13L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 3 / 6
11,714
837
13,963
15,945
7,339
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

12
5 / 3 / 6
10,402
743
5,433
7,865
2,497
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
unis20095
Osiris
13
5 / 3 / 14
11,069
791
11,955
13,281
11,522
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 6 / 4
10,045
718
10,431
11,302
3,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
9
2 / 7 / 4
8,503
607
5,457
11,496
4,009
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
9
2 / 8 / 4
8,654
618
7,370
13,283
4,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
21
Kills
8
9
Deaths
21
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
11
3
6
4.67
L
4
6
4
1
W
5
3
6
2.67
L
Anubis
2
7
4
0.57
L
Awilix
2
8
4
0.5
W
Osiris
unis20095
Osiris
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,351
Damage
23,258
37,091
Taken
36,081
21,358
Mitigated
12,234
16,174
Healing
4,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,963
436
941
7,677
15,945
7,339
0
2,219
13,726
45,582
0
L
10,431
6,618
722
737
11,302
3,861
0
3,941
7,361
0
32,676
W
5,433
4,263
0
2,269
7,865
2,497
876
1,381
6,484
0
33,410
L
Anubis
5,457
312
636
1,186
11,496
4,009
0
4,060
7,436
16,762
0
L
Awilix
7,370
3,227
0
1,675
13,283
4,364
0
6,016
7,267
0
16,402
W
Osiris
unis20095
Osiris
11,955
3,866
0
5,287
13,281
11,522
1,467
1,973
11,308
0
47,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,185
Gold Earned
27,202
184
Minions Killed
114
0
Camps Cleared
0
808,176
Distance Traveled
674,387
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,714
837
63
5
0
258,222
2
L
Cupid
10,045
718
57
4
0
240,623
5
W
Arachne
10,402
743
46
3
0
280,326
0
L
Anubis
8,503
607
28
2
0
194,554
4
L
Awilix
8,654
618
29
2
0
239,210
10
W
Osiris
11,069
791
75
5
0
269,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role