Player Matchup

Loki
Loki
Assassin Nath 3
Loki
Level 124
God Stats
9W - 5L
1,645 SR
Queue Stats
42W - 32L
1,513 Elo+
Party 3
Hades
Hades
Charlie King165
Hades
Level 24
God Stats
1W - 1L
1,303 SR
Queue Stats
4W - 5L
1,399 Elo+
Party 3
Mulan
Mulan
FalseClown3039
Mulan
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 27L
1,396 Elo+
Party 3
Neith
Neith
HN1 CrabRave
Neith
Level 27
God Stats
4W - 9L
1,500 SR
Queue Stats
60W - 73L
1,479 Elo+
Party 3
Geb
Geb
Pigotaur
Geb
Level 41
God Stats
14W - 6L
1,501 SR
Queue Stats
77W - 51L
1,559 Elo+
Solo
Team Averages
Level 68
1,490 SR
1,469 Elo+

VS

Team Averages
Level 36
1,474 SR
1,387 Elo+
Bastet
Bastet
 
Bastet
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MrBeaker
Ah Muzen Cab
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,208 Elo+
Party 2
Jing Wei
Jing Wei
Phoenixheat1
Jing Wei
Level 26
God Stats
11W - 19L
1,313 SR
Queue Stats
25W - 26L
1,466 Elo+
Party 1
Hera
Hera
SirLottabud
Hera
Level 49
God Stats
0W - 1L
1,556 SR
Queue Stats
2W - 2L
1,586 Elo+
Party 2
Anhur
Anhur
beck121710
Anhur
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,176 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 3
12,017
801
2,231
6,846
1,903
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 0 / 10
13,653
910
21,002
11,029
7,060
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 4 / 7
15,203
1,014
18,223
15,875
12,768
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
2 / 1 / 7
12,329
822
8,329
8,388
2,866
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
6 / 0 / 9
15,574
1,038
10,103
11,323
11,482
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Team 1 Tickets

299

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
0 / 0 / 1
11,435
762
1,002
4,599
1,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Muzen Cab
MrBeaker
Ah Muzen Cab
20
3 / 6 / 1
14,652
977
17,554
22,876
17,756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Phoenixheat1
Jing Wei
16
0 / 1 / 0
11,222
748
502
5,553
2,206
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 0 / 1
12,646
843
20,844
8,474
6,992
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
18
0 / 16 / 2
11,977
798
5,375
23,665
9,666
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
10
23
Kills
5
5
Deaths
23
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
0
1
0.5
W
2
0
3
3.5
W
4
0
10
9
W
9
4
7
3.13
W
2
1
7
5.5
L
Ah Muzen Cab
MrBeaker
Ah Muzen Cab
3
6
1
0.58
L
Jing Wei
Phoenixheat1
Jing Wei
0
1
0
0
W
6
0
9
10.5
L
2
0
1
2.5
L
Anhur
0
16
2
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,888
Damage
45,277
53,461
Taken
65,167
36,079
Mitigated
38,286
12,970
Healing
5,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
1,002
131
0
0
4,599
1,666
0
2,421
2,178
0
5,306
W
2,231
842
0
752
6,846
1,903
0
5,351
1,495
0
5,594
W
21,002
2,238
435
6,253
11,029
7,060
0
2,463
8,566
34,511
0
W
18,223
6,332
0
613
15,875
12,768
0
4,013
11,862
169
68,522
W
8,329
1,989
0
1,862
8,388
2,866
0
5,793
2,595
0
23,515
L
Ah Muzen Cab
MrBeaker
Ah Muzen Cab
17,554
7,882
334
3,086
22,876
17,756
0
11,780
11,096
0
65,654
L
Jing Wei
Phoenixheat1
Jing Wei
502
502
0
0
5,553
2,206
0
3,842
1,711
0
3,136
W
10,103
528
1,554
1,501
11,323
11,482
0
3,224
8,099
37,800
0
L
20,844
4,877
279
1,484
8,474
6,992
0
2,588
5,886
41,027
0
L
Anhur
5,375
3,029
0
277
23,665
9,666
0
10,643
13,022
0
9,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,776
Gold Earned
61,932
306
Minions Killed
182
6
Camps Cleared
6
1,218,259
Distance Traveled
1,149,846
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,435
762
3
0
3
270,867
0
W
Loki
12,017
801
12
1
3
219,976
0
W
Hades
13,653
910
39
3
0
225,455
1
W
Mulan
15,203
1,014
158
11
0
248,653
0
W
Neith
12,329
822
41
3
3
242,641
2
L
Ah Muzen Cab
14,652
977
115
8
0
235,450
0
L
Jing Wei
11,222
748
11
1
1
201,886
0
W
Geb
15,574
1,038
56
4
0
281,534
0
L
Hera
12,646
843
48
3
0
289,985
0
L
Anhur
11,977
798
5
0
2
151,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role