Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,334 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 24
God Stats
1W - 0L
1,487 SR
Queue Stats
13W - 7L
1,518 Elo+
Solo
Merlin
Merlin
BLACK FIRE7009
Merlin
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,466 Elo+
Solo
Chaac
Chaac
i-Mintey
Chaac
Level 16
God Stats
20W - 23L
1,365 SR
Queue Stats
69W - 58L
1,220 Elo+
Party 3
Apollo
Apollo
vincentm1200
Apollo
Level 15
God Stats
35W - 25L
1,492 SR
Queue Stats
173W - 166L
1,194 Elo+
Party 3
Team Averages
Level 18
1,469 SR
1,346 Elo+

VS

Team Averages
Level 11
1,462 SR
1,253 Elo+
Mercury
Mercury
 
Mercury
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DredgenToxic
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,233 Elo+
Party 2
Izanami
Izanami
George-G-5931
Izanami
Level 12
God Stats
2W - 4L
1,312 SR
Queue Stats
31W - 36L
1,219 Elo+
Party 1
Neith
Neith
REVIN119
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,078 Elo+
Party 1
Geb
Geb
Sentinel Jokerz
Geb
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 11L
1,233 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
1 / 1 / 1
5,471
547
826
4,003
1,111
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Raijin
 
Raijin
10
4 / 1 / 0
6,284
628
2,189
2,555
702
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
6 / 0 / 0
6,417
642
5,249
3,343
1,025
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
i-Mintey
Chaac
9
2 / 1 / 5
5,993
599
4,303
4,544
2,405
Hidden Dagger

Hidden Dagger

+15
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Apollo
10
3 / 2 / 0
6,354
635
4,491
5,197
1,433
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
7
0 / 2 / 0
4,619
462
1,538
6,173
1,566
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
DredgenToxic
Kukulkan
4
1 / 6 / 0
3,889
389
1,071
5,144
1,366
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Izanami
8
1 / 4 / 1
4,645
465
1,910
7,124
2,091
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Neith
REVIN119
Neith
8
2 / 5 / 0
4,913
491
3,969
6,129
1,797
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
3,457
346
108
98
37
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
16
Kills
4
5
Deaths
17
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
1
1
1.5
W
Raijin
 
Raijin
4
1
0
4
L
Mercury
 
Mercury
0
2
0
0
W
6
0
0
6
L
Kukulkan
DredgenToxic
Kukulkan
1
6
0
0.17
L
Izanami
1
4
1
0.38
L
Neith
REVIN119
Neith
2
5
0
0.4
L
0
0
0
0
W
Chaac
i-Mintey
Chaac
2
1
5
4.5
W
Apollo
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,058
Damage
8,596
19,642
Taken
24,668
6,676
Mitigated
6,857
4,775
Healing
4,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
826
454
0
103
4,003
1,111
886
399
3,604
0
10,104
W
Raijin
 
Raijin
2,189
269
0
0
2,555
702
1,654
0
2,555
23,449
0
L
Mercury
 
Mercury
1,538
492
0
1,880
6,173
1,566
0
805
5,368
0
19,294
W
5,249
919
0
1,350
3,343
1,025
483
482
2,861
26,067
0
L
Kukulkan
DredgenToxic
Kukulkan
1,071
720
0
0
5,144
1,366
0
2,341
2,803
7,299
0
L
Izanami
1,910
1,227
0
1,220
7,124
2,091
0
2,764
4,360
0
16,248
L
Neith
REVIN119
Neith
3,969
2,115
0
1,354
6,129
1,797
70
1,430
4,699
0
20,424
L
108
30
0
0
98
37
0
98
0
108
0
W
Chaac
i-Mintey
Chaac
4,303
494
0
1,459
4,544
2,405
289
68
4,476
0
17,034
W
Apollo
4,491
3,080
0
1,863
5,197
1,433
1,590
230
4,967
0
26,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,519
Gold Earned
21,523
180
Minions Killed
111
0
Camps Cleared
0
889,243
Distance Traveled
689,300
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,471
547
21
2
0
144,085
0
W
Raijin
6,284
628
40
4
0
146,731
4
L
Mercury
4,619
462
43
4
0
213,426
4
W
Merlin
6,417
642
38
4
0
200,639
0
L
Kukulkan
3,889
389
5
1
0
105,272
1
L
Izanami
4,645
465
28
3
0
176,670
0
L
Neith
4,913
491
35
4
0
173,989
0
L
Geb
3,457
346
0
0
0
19,943
0
W
Chaac
5,993
599
35
4
0
201,241
3
W
Apollo
6,354
635
46
5
0
196,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role