Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 14
God Stats
3W - 9L
1,347 SR
Queue Stats
12W - 26L
1,334 Elo+
Solo
Hercules
Hercules
DRFFLO
Hercules
Level 93
God Stats
10W - 11L
1,458 SR
Queue Stats
248W - 271L
1,303 Elo+
Party 1
Neith
Neith
Hermes76740
Neith
Level 10
God Stats
1W - 2L
1,685 SR
Queue Stats
6W - 4L
1,598 Elo+
Party 1
Ymir
Ymir
MrRatonLaveur76
Ymir
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
47W - 60L
1,297 Elo+
Party 1
Hades
Hades
QUENTIN-le-pilot
Hades
Level 27
God Stats
0W - 1L
1,121 SR
Queue Stats
67W - 77L
1,285 Elo+
Party 1
Team Averages
Level 32
1,422 SR
1,364 Elo+

VS

Team Averages
Level 21
1,530 SR
1,362 Elo+
Thor
Thor
ExTaNeOzZ_7110
Thor
Level 20
God Stats
12W - 10L
1,474 SR
Queue Stats
18W - 11L
1,371 Elo+
Party 2
Sobek
Sobek
Mellos263
Sobek
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,383 Elo+
Solo
Da Ji
Da Ji
Punkzyy
Da Ji
Level 22
God Stats
4W - 3L
1,390 SR
Queue Stats
31W - 38L
1,274 Elo+
Solo
Anubis
Anubis
Tommyswelly
Anubis
Level 25
God Stats
52W - 49L
1,693 SR
Queue Stats
87W - 92L
1,354 Elo+
Party 2
Cupid
Cupid
iCruunchy
Cupid
Level 27
God Stats
70W - 42L
1,593 SR
Queue Stats
98W - 86L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
0 / 6 / 2
11,910
384
798
20,722
11,950
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Hercules
DRFFLO
Hercules
20
10 / 8 / 3
15,592
503
27,791
41,181
23,074
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 12 / 1
11,036
356
7,138
21,083
6,921
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
0 / 12 / 2
11,176
361
8,273
29,932
35,117
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
5 / 10 / 4
13,880
448
12,162
23,222
15,511
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 14
16,126
520
9,391
21,879
11,357
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
Mellos263
Sobek
7
0 / 1 / 0
9,386
303
1,048
1,849
1,391
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes

Shoes

+6%
Movement Speed

Da Ji
Punkzyy
Da Ji
20
6 / 5 / 9
15,638
504
17,129
21,199
9,957
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
20
16 / 4 / 10
18,473
596
34,940
20,132
12,034
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
iCruunchy
Cupid
20
23 / 2 / 10
19,647
634
49,414
28,084
14,502
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
91
15
Kills
48
48
Deaths
15
12
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
6
2
0.17
L
Hercules
DRFFLO
Hercules
10
8
3
1.44
W
3
3
14
3.33
L
0
12
1
0.04
W
Sobek
Mellos263
Sobek
0
1
0
0
L
0
12
2
0.08
W
Da Ji
Punkzyy
Da Ji
6
5
9
2.1
L
5
10
4
0.7
W
Anubis
16
4
10
5.25
W
Cupid
iCruunchy
Cupid
23
2
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,162
Damage
111,922
136,140
Taken
93,143
92,573
Mitigated
49,241
18,647
Healing
43,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
798
102
0
260
20,722
11,950
126
1,038
19,684
0
40,078
L
Hercules
DRFFLO
Hercules
27,791
13,463
0
11,099
41,181
23,074
2,829
19,448
21,733
0
79,597
W
9,391
3,285
1,034
5,188
21,879
11,357
4,049
4,533
17,346
0
73,006
L
7,138
3,039
0
906
21,083
6,921
1,218
779
20,304
0
57,500
W
Sobek
Mellos263
Sobek
1,048
353
0
192
1,849
1,391
0
0
1,849
3,952
0
L
8,273
783
0
3,210
29,932
35,117
468
5,460
24,472
42,836
0
W
Da Ji
Punkzyy
Da Ji
17,129
6,134
0
3,651
21,199
9,957
0
4,097
17,102
0
81,003
L
12,162
1,216
590
2,582
23,222
15,511
1,129
9,263
13,959
56,329
0
W
Anubis
34,940
318
315
10,149
20,132
12,034
1,763
3,318
16,814
144,297
0
W
Cupid
iCruunchy
Cupid
49,414
34,492
3,795
18,967
28,084
14,502
6,594
8,487
19,597
0
172,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,594
Gold Earned
79,270
431
Minions Killed
620
0
Camps Cleared
0
2,058,836
Distance Traveled
2,233,244
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,910
384
69
2
0
479,528
0
L
Hercules
15,592
503
111
4
0
460,839
1
W
Thor
16,126
520
92
3
0
570,901
3
L
Neith
11,036
356
110
4
0
351,182
0
W
Sobek
9,386
303
0
0
0
107,079
0
L
Ymir
11,176
361
52
2
0
389,477
0
W
Da Ji
15,638
504
118
4
0
558,366
2
L
Hades
13,880
448
89
3
0
377,810
0
W
Anubis
18,473
596
177
6
0
500,009
0
W
Cupid
19,647
634
233
8
0
496,889
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role