Player Matchup

Bellona
Bellona
 
Bellona
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
HenSil
Neith
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,450 Elo+
Solo
Ymir
Ymir
MinimusterTM
Ymir
Level 84
God Stats
3W - 4L
1,138 SR
Queue Stats
151W - 168L
1,425 Elo+
Party 1
Scylla
Scylla
PoweradeAndroid
Scylla
Level 20
God Stats
1W - 2L
1,319 SR
Queue Stats
59W - 63L
1,509 Elo+
Solo
Team Averages
Level 59
1,391 SR
1,477 Elo+

VS

Team Averages
Level 92
1,502 SR
1,365 Elo+
Scylla
Scylla
 
Scylla
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
SaintAndy
Persephone
Level 131
God Stats
6W - 5L
1,509 SR
Queue Stats
166W - 167L
1,437 Elo+
Solo
Raijin
Raijin
Texzaawm
Raijin
Level 32
God Stats
4W - 3L
1,500 SR
Queue Stats
248W - 269L
1,208 Elo+
Solo
Sobek
Sobek
juba_almeida
Sobek
Level 61
God Stats
4W - 5L
1,500 SR
Queue Stats
378W - 391L
1,180 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
5 / 3 / 11
8,944
894
9,606
10,332
14,916
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
 
Merlin
14
2 / 4 / 6
8,470
847
6,814
7,942
2,811
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
HenSil
Neith
15
2 / 3 / 10
8,662
866
6,627
8,495
2,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

17
6 / 2 / 10
9,526
953
6,314
14,741
11,943
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

17
7 / 1 / 11
9,963
996
11,387
5,370
1,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
4 / 3 / 6
8,498
850
9,625
7,371
2,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

He Bo
 
He Bo
15
2 / 4 / 6
7,986
799
8,026
7,217
2,601
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
SaintAndy
Persephone
11
1 / 6 / 6
6,711
671
5,400
7,532
2,702
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
Texzaawm
Raijin
13
3 / 5 / 5
7,891
789
10,024
9,055
3,376
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 4 / 8
7,947
795
4,035
13,783
16,654
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
44
22
Kills
13
13
Deaths
22
48
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
3
11
3.5
W
Merlin
 
Merlin
2
4
6
1.25
L
Scylla
 
Scylla
4
3
6
2.33
L
He Bo
 
He Bo
2
4
6
1.25
W
Neith
HenSil
Neith
2
3
10
2.33
W
6
2
10
5.5
W
7
1
11
12.5
L
Persephone
SaintAndy
Persephone
1
6
6
0.67
L
Raijin
Texzaawm
Raijin
3
5
5
1.1
L
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,748
Damage
37,110
46,880
Taken
44,958
34,494
Mitigated
28,013
19,306
Healing
11,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,606
2,102
828
2,022
10,332
14,916
705
8,115
2,217
0
12,502
W
Merlin
 
Merlin
6,814
289
753
1,764
7,942
2,811
434
6,683
1,259
18,561
0
L
Scylla
 
Scylla
9,625
461
987
990
7,371
2,680
0
4,583
2,788
20,641
0
L
He Bo
 
He Bo
8,026
268
2,050
1,042
7,217
2,601
0
3,704
3,513
23,184
0
W
Neith
HenSil
Neith
6,627
3,641
1,310
3,110
8,495
2,943
1,882
6,830
1,665
0
14,762
W
6,314
113
2,292
4,991
14,741
11,943
523
10,469
4,272
9,936
0
W
11,387
1,090
1,212
1,024
5,370
1,881
1,455
5,013
357
29,708
0
L
Persephone
SaintAndy
Persephone
5,400
367
738
538
7,532
2,702
0
3,742
3,790
8,013
0
L
Raijin
Texzaawm
Raijin
10,024
988
1,046
834
9,055
3,376
0
5,361
3,694
14,279
0
L
4,035
119
718
2,623
13,783
16,654
0
7,125
6,658
8,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,565
Gold Earned
39,033
100
Minions Killed
90
0
Camps Cleared
0
859,339
Distance Traveled
854,021
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,944
894
1
0
0
172,005
1
W
Merlin
8,470
847
32
3
0
166,808
0
L
Scylla
8,498
850
25
3
0
167,887
0
L
He Bo
7,986
799
39
4
0
169,233
0
W
Neith
8,662
866
16
2
0
170,571
0
W
Ymir
9,526
953
7
1
0
167,365
2
W
Scylla
9,963
996
44
4
0
182,590
1
L
Persephone
6,711
671
9
1
0
180,145
0
L
Raijin
7,891
789
9
1
0
167,570
1
L
Sobek
7,947
795
8
1
0
169,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role