Player Matchup

Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Juwatu
Merlin
Level 88
God Stats
20W - 11L
1,624 SR
Queue Stats
347W - 336L
1,585 Elo+
Party 2
Set
Set
Mutenz
Set
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Jing Wei
Jing Wei
PitjePuke
Jing Wei
Level 102
God Stats
10W - 14L
1,526 SR
Queue Stats
270W - 256L
1,566 Elo+
Solo
Bastet
Bastet
Santarian
Bastet
Level 87
God Stats
6W - 7L
1,757 SR
Queue Stats
12W - 16L
1,563 Elo+
Party 2
Team Averages
Level 95
1,581 SR
1,543 Elo+

VS

Team Averages
Level 87
1,431 SR
1,633 Elo+
Susano
Susano
AdriRojo13
Susano
Level 48
God Stats
7W - 3L
1,549 SR
Queue Stats
83W - 68L
1,366 Elo+
Solo
Janus
Janus
Arystomeneles
Janus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,772 Elo+
Party 1
Artemis
Artemis
MxHades
Artemis
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
162W - 122L
1,643 Elo+
Party 1
Serqet
Serqet
NiVener
Serqet
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
192W - 145L
1,772 Elo+
Party 1
Horus
Horus
VulfiX
Horus
Level 102
God Stats
2W - 1L
1,105 SR
Queue Stats
74W - 58L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
19
3 / 8 / 12
14,977
499
17,944
32,886
43,589
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
Juwatu
Merlin
20
11 / 6 / 5
15,869
529
31,026
16,360
7,013
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Set
Mutenz
Set
18
1 / 13 / 1
11,798
393
3,502
22,262
9,719
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
PitjePuke
Jing Wei
20
8 / 7 / 4
15,425
514
18,503
21,058
8,396
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
Santarian
Bastet
18
2 / 6 / 6
12,382
413
11,536
18,835
7,856
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AdriRojo13
Susano
20
6 / 7 / 6
15,213
507
12,431
23,252
9,380
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 6 / 13
14,498
483
11,711
15,571
6,945
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
MxHades
Artemis
20
10 / 7 / 12
16,524
551
26,014
21,600
9,014
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Serqet
NiVener
Serqet
20
9 / 4 / 15
17,528
584
16,502
25,772
27,653
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
VulfiX
Horus
20
10 / 2 / 16
16,892
563
23,358
29,845
35,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
102
25
Kills
40
40
Deaths
26
28
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
8
12
1.13
W
Susano
AdriRojo13
Susano
6
7
6
1.29
W
5
6
13
1.92
L
Merlin
Juwatu
Merlin
11
6
5
2.25
L
Set
Mutenz
Set
1
13
1
0.12
W
Artemis
MxHades
Artemis
10
7
12
2.29
W
Serqet
NiVener
Serqet
9
4
15
4.13
L
Jing Wei
PitjePuke
Jing Wei
8
7
4
1.43
L
Bastet
Santarian
Bastet
2
6
6
0.83
W
Horus
VulfiX
Horus
10
2
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,511
Damage
90,016
111,401
Taken
116,040
76,573
Mitigated
88,286
13,866
Healing
39,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
17,944
289
1,203
3,024
32,886
43,589
0
2,769
29,373
40,958
2,524
W
Susano
AdriRojo13
Susano
12,431
2,209
0
6,088
23,252
9,380
772
8,761
14,491
0
103,455
W
11,711
219
0
350
15,571
6,945
1,679
8,915
6,656
68,754
0
L
Merlin
Juwatu
Merlin
31,026
556
0
0
16,360
7,013
0
2,389
13,712
121,539
0
L
Set
Mutenz
Set
3,502
1,688
0
1,530
22,262
9,719
1,944
1,643
20,619
0
53,016
W
Artemis
MxHades
Artemis
26,014
17,070
0
6,201
21,600
9,014
7,803
9,273
12,327
0
133,609
W
Serqet
NiVener
Serqet
16,502
3,674
1,929
4,969
25,772
27,653
1,322
9,322
16,450
2,332
64,748
L
Jing Wei
PitjePuke
Jing Wei
18,503
14,361
0
5,348
21,058
8,396
5,476
3,492
17,122
0
124,939
L
Bastet
Santarian
Bastet
11,536
3,546
0
2,761
18,835
7,856
0
1,663
16,686
0
68,677
W
Horus
VulfiX
Horus
23,358
10,392
6,412
13,942
29,845
35,294
2,360
10,806
19,039
0
117,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,451
Gold Earned
80,655
621
Minions Killed
696
0
Camps Cleared
0
2,526,358
Distance Traveled
2,860,386
34
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
14,977
499
33
1
0
496,229
4
W
Susano
15,213
507
140
5
0
575,270
5
W
Janus
14,498
483
115
4
0
556,268
2
L
Merlin
15,869
529
181
6
0
537,661
6
L
Set
11,798
393
94
3
0
419,741
3
W
Artemis
16,524
551
188
6
0
487,856
4
W
Serqet
17,528
584
64
2
0
623,361
1
L
Jing Wei
15,425
514
211
7
0
516,033
4
L
Bastet
12,382
413
102
3
0
556,694
17
W
Horus
16,892
563
189
6
0
617,631
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role