Player Matchup

Ne Zha
Ne Zha
CoopDaddy317661
Ne Zha
Level 63
God Stats
14W - 2L
1,797 SR
Queue Stats
33W - 28L
1,369 Elo+
Solo
Raijin
Raijin
ShrewdBloom547
Raijin
Level 67
God Stats
13W - 12L
1,500 SR
Queue Stats
146W - 134L
1,515 Elo+
Solo
Cupid
Cupid
lubebottle
Cupid
Level 62
God Stats
2W - 3L
1,563 SR
Queue Stats
8W - 8L
1,383 Elo+
Solo
Team Averages
Level 64
1,620 SR
1,422 Elo+

VS

Team Averages
Level 118
1,517 SR
1,405 Elo+
Bacchus
Bacchus
KOOLEST OF KEVS
Bacchus
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
290W - 280L
1,422 Elo+
Party 1
Apollo
Apollo
highstav
Apollo
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 66L
1,436 Elo+
Solo
Zeus
Zeus
pun mhall
Zeus
Level 119
God Stats
3W - 6L
1,552 SR
Queue Stats
19W - 27L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 10
9,865
705
4,120
9,738
3,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
13 / 6 / 7
12,104
865
12,717
10,509
3,772
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
12
6 / 5 / 10
10,858
776
7,332
13,706
4,524
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 6 / 4
10,815
773
6,259
12,340
13,058
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
highstav
Apollo
11
2 / 9 / 3
9,393
671
5,240
11,280
3,553
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
12
6 / 7 / 4
10,777
770
12,415
10,974
4,235
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
22
Kills
14
14
Deaths
22
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
3
10
2.67
L
6
6
4
1.33
W
13
6
7
2.75
L
Apollo
highstav
Apollo
2
9
3
0.39
W
Cupid
6
5
10
2.2
L
Zeus
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,169
Damage
23,914
33,953
Taken
34,594
11,488
Mitigated
20,846
5,582
Healing
5,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,120
1,317
831
1,498
9,738
3,192
829
5,393
4,345
0
19,756
L
6,259
181
355
941
12,340
13,058
0
4,334
8,006
20,177
0
W
12,717
2,025
0
107
10,509
3,772
824
7,163
3,346
42,918
0
L
Apollo
highstav
Apollo
5,240
2,432
111
832
11,280
3,553
0
2,379
8,901
0
25,577
W
Cupid
7,332
4,066
320
2,826
13,706
4,524
920
6,150
7,556
0
30,389
L
Zeus
12,415
379
381
2,542
10,974
4,235
0
6,119
4,855
42,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,827
Gold Earned
30,985
142
Minions Killed
124
0
Camps Cleared
0
698,853
Distance Traveled
621,826
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,865
705
30
2
0
285,383
0
L
Bacchus
10,815
773
15
1
0
253,709
1
W
Raijin
12,104
865
70
5
0
211,769
0
L
Apollo
9,393
671
38
3
0
203,156
0
W
Cupid
10,858
776
42
3
0
201,701
0
L
Zeus
10,777
770
71
5
0
164,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role