Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Jee04
Ah Muzen Cab
Level 29
God Stats
11W - 12L
1,660 SR
Queue Stats
108W - 146L
1,375 Elo+
Solo
Nox
Nox
LimitableLake4
Nox
Level 28
God Stats
2W - 5L
1,470 SR
Queue Stats
52W - 54L
1,507 Elo+
Solo
Hades
Hades
xxCORNMASTER16X
Hades
Level 28
God Stats
4W - 6L
1,444 SR
Queue Stats
11W - 25L
1,237 Elo+
Solo
Team Averages
Level 28
1,525 SR
1,373 Elo+

VS

Team Averages
Level 73
1,440 SR
1,456 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Gears Senpai
Fenrir
Level 85
God Stats
9W - 11L
1,320 SR
Queue Stats
72W - 70L
1,369 Elo+
Solo
Sylvanus
Sylvanus
SteelRelic
Sylvanus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Jee04
Ah Muzen Cab
9
0 / 6 / 4
8,118
580
7,793
10,802
2,980
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

11
3 / 3 / 0
9,097
650
5,924
7,529
1,867
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 6 / 3
9,156
654
7,870
14,843
5,544
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
5 / 1 / 7
10,603
757
7,502
7,785
3,341
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
10
3 / 3 / 6
9,107
651
6,700
8,804
3,808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
SteelRelic
Sylvanus
13
7 / 0 / 8
10,601
757
12,963
12,580
19,980
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
4
Kills
15
15
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
5
1
7
8.5
W
Fenrir
3
3
6
2
L
Ah Muzen Cab
Jee04
Ah Muzen Cab
0
6
4
0.33
L
3
3
0
1
W
Sylvanus
SteelRelic
Sylvanus
7
0
8
11
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,587
Damage
27,165
33,174
Taken
29,169
10,391
Mitigated
27,129
6,703
Healing
14,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
7,502
230
530
1,562
7,785
3,341
886
4,288
3,497
59,833
0
W
Fenrir
6,700
1,938
734
2,508
8,804
3,808
0
5,040
3,764
0
14,979
L
Ah Muzen Cab
Jee04
Ah Muzen Cab
7,793
3,950
0
1,187
10,802
2,980
0
7,547
3,255
0
28,601
L
5,924
382
0
0
7,529
1,867
0
6,241
1,288
21,759
0
W
Sylvanus
SteelRelic
Sylvanus
12,963
2,835
2,776
6,885
12,580
19,980
215
4,531
8,049
29,363
0
L
7,870
358
623
4,893
14,843
5,544
81
6,757
8,086
44,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,371
Gold Earned
30,311
171
Minions Killed
190
0
Camps Cleared
0
760,020
Distance Traveled
673,203
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,603
757
132
9
0
202,230
4
W
Fenrir
9,107
651
19
1
0
255,219
1
L
Ah Muzen Cab
8,118
580
41
3
0
252,802
0
L
Nox
9,097
650
48
3
0
267,478
5
W
Sylvanus
10,601
757
39
3
0
215,754
1
L
Hades
9,156
654
82
6
0
239,740
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role