Player Matchup

Hades
Hades
Arcanubis
Hades
Level 86
God Stats
5W - 4L
1,793 SR
Queue Stats
289W - 282L
1,489 Elo+
Solo
Ah Puch
Ah Puch
Atrocytus10
Ah Puch
Level 109
God Stats
2W - 2L
1,715 SR
Queue Stats
115W - 121L
1,490 Elo+
Solo
Chang'e
Chang'e
CWxRedneck
Chang'e
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 123L
1,406 Elo+
Party 2
Medusa
Medusa
Ice in the Pipe
Medusa
Level 143
God Stats
2W - 3L
1,716 SR
Queue Stats
149W - 143L
1,383 Elo+
Party 2
Rama
Rama
ShillelaghKraut
Rama
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
201W - 210L
1,518 Elo+
Solo
Team Averages
Level 118
1,645 SR
1,457 Elo+

VS

Team Averages
Level 125
1,437 SR
1,514 Elo+
Bacchus
Bacchus
 
Bacchus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Anthoy333
Chernobog
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 64L
1,536 Elo+
Party 1
Apollo
Apollo
LifeSurvivor88
Apollo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 157L
1,394 Elo+
Solo
Guan Yu
Guan Yu
RancidPandemic
Guan Yu
Level 122
God Stats
0W - 3L
1,279 SR
Queue Stats
89W - 73L
1,536 Elo+
Solo
Ymir
Ymir
wht_tht_smel_lik
Ymir
Level 148
God Stats
5W - 5L
1,408 SR
Queue Stats
357W - 315L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Arcanubis
Hades
16
5 / 5 / 14
10,460
697
12,894
15,149
17,159
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
Atrocytus10
Ah Puch
20
8 / 1 / 18
11,942
796
31,107
9,346
3,501
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
CWxRedneck
Chang'e
18
1 / 2 / 22
10,409
694
9,306
10,455
3,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
10 / 0 / 15
12,215
814
16,315
8,110
3,546
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
6 / 4 / 20
11,397
760
11,474
11,112
4,515
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
6 / 6 / 5
9,958
664
12,693
20,308
26,715
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chernobog
Anthoy333
Chernobog
16
1 / 8 / 10
9,140
609
10,979
16,719
8,025
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 6 / 6
9,223
615
9,886
13,922
6,129
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 3 / 10
8,774
585
1,773
16,798
20,686
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
1 / 7 / 10
10,257
684
8,205
21,764
24,472
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
53
30
Kills
12
12
Deaths
30
89
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
6
6
5
1.42
L
Chernobog
Anthoy333
Chernobog
1
8
10
0.75
W
Hades
Arcanubis
Hades
5
5
14
2.4
W
Ah Puch
Atrocytus10
Ah Puch
8
1
18
17
W
Chang'e
CWxRedneck
Chang'e
1
2
22
6
W
10
0
15
17.5
L
3
6
6
1
L
1
3
10
2
W
6
4
20
4
L
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,096
Damage
43,536
54,172
Taken
89,511
32,468
Mitigated
86,027
30,602
Healing
24,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
12,693
768
968
856
20,308
26,715
0
11,015
9,293
18,795
237
L
Chernobog
Anthoy333
Chernobog
10,979
4,574
1,449
1,287
16,719
8,025
0
10,939
5,780
0
31,069
W
Hades
Arcanubis
Hades
12,894
1,181
1,636
2,487
15,149
17,159
249
4,941
10,208
19,404
0
W
Ah Puch
Atrocytus10
Ah Puch
31,107
1,095
2,401
2,778
9,346
3,501
387
3,801
5,545
62,125
0
W
Chang'e
CWxRedneck
Chang'e
9,306
204
8,056
5,698
10,455
3,747
720
4,432
6,023
23,443
0
W
16,315
7,070
1,024
2,160
8,110
3,546
391
3,940
4,170
0
32,068
L
9,886
4,260
763
723
13,922
6,129
0
8,971
4,951
0
29,509
L
1,773
82
11,293
6,298
16,798
20,686
0
9,545
7,253
0
9,065
W
11,474
9,480
2,722
1,640
11,112
4,515
3,444
3,607
7,505
0
21,956
L
8,205
262
131
833
21,764
24,472
0
12,837
8,927
20,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,423
Gold Earned
47,352
161
Minions Killed
160
0
Camps Cleared
0
1,339,357
Distance Traveled
1,167,605
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,958
664
14
1
0
245,567
0
L
Chernobog
9,140
609
53
4
0
221,781
0
W
Hades
10,460
697
28
2
0
238,459
0
W
Ah Puch
11,942
796
61
4
0
284,842
3
W
Chang'e
10,409
694
20
1
0
294,742
0
W
Medusa
12,215
814
36
2
0
288,869
0
L
Apollo
9,223
615
48
3
0
184,283
0
L
Guan Yu
8,774
585
15
1
0
282,915
0
W
Rama
11,397
760
16
1
0
232,445
5
L
Ymir
10,257
684
30
2
0
233,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role