Player Matchup

Tyr
Tyr
Dentaron
Tyr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,222 Elo+
Party 3
Anhur
Anhur
Garnox
Anhur
Level 18
God Stats
1W - 2L
1,474 SR
Queue Stats
2W - 5L
1,263 Elo+
Party 3
Fenrir
Fenrir
Pitrox1231
Fenrir
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 4
Chernobog
Chernobog
Wojtalos456
Chernobog
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 17L
1,500 Elo+
Party 4
Mercury
Mercury
bellacro
Mercury
Level 25
God Stats
5W - 9L
1,249 SR
Queue Stats
227W - 283L
1,139 Elo+
Solo
Team Averages
Level 12
1,445 SR
1,325 Elo+

VS

Team Averages
Level 17
1,364 SR
1,397 Elo+
Hachiman
Hachiman
Deadthrok
Hachiman
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Gingernate
Cu Chulainn
Level 27
God Stats
1W - 1L
1,269 SR
Queue Stats
78W - 106L
1,335 Elo+
Party 2
Sylvanus
Sylvanus
M8uRtrAsh
Sylvanus
Level 32
God Stats
1W - 1L
1,261 SR
Queue Stats
61W - 103L
1,254 Elo+
Party 2
Pele
Pele
Senpaktu
Pele
Level 16
God Stats
1W - 2L
1,289 SR
Queue Stats
26W - 22L
1,397 Elo+
Solo
Fenrir
Fenrir
manharic
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
4,670
425
3,419
5,636
4,223
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anhur
Garnox
Anhur
8
3 / 5 / 1
5,293
481
4,506
6,157
1,342
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
Pitrox1231
Fenrir
7
2 / 7 / 0
5,070
461
2,887
7,325
1,598
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chernobog
Wojtalos456
Chernobog
8
1 / 8 / 2
5,162
469
2,893
7,351
1,745
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
bellacro
Mercury
9
2 / 3 / 1
5,648
513
4,104
6,072
4,407
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Deadthrok
Hachiman
10
2 / 2 / 2
6,063
551
2,771
3,360
618
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
Gingernate
Cu Chulainn
10
7 / 3 / 6
7,033
639
5,505
6,305
2,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
M8uRtrAsh
Sylvanus
10
3 / 1 / 1
6,540
595
3,263
4,879
1,761
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
14
11 / 0 / 3
8,774
798
8,772
8,217
2,933
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
manharic
Fenrir
9
2 / 3 / 0
5,987
544
2,919
8,110
2,601
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
9
Kills
25
25
Deaths
9
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Deadthrok
Hachiman
2
2
2
1.5
L
1
2
0
0.5
L
Anhur
Garnox
Anhur
3
5
1
0.7
W
Cu Chulainn
Gingernate
Cu Chulainn
7
3
6
3.33
W
Sylvanus
M8uRtrAsh
Sylvanus
3
1
1
3.5
L
Fenrir
Pitrox1231
Fenrir
2
7
0
0.29
W
Pele
11
0
3
12.5
L
Chernobog
Wojtalos456
Chernobog
1
8
2
0.25
L
Mercury
bellacro
Mercury
2
3
1
0.83
W
Fenrir
manharic
Fenrir
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,809
Damage
23,230
32,541
Taken
30,871
13,315
Mitigated
9,962
2,649
Healing
11,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Deadthrok
Hachiman
2,771
2,107
159
508
3,360
618
1,528
0
3,360
0
18,719
L
3,419
1,067
0
1,462
5,636
4,223
0
1,665
3,971
0
9,797
L
Anhur
Garnox
Anhur
4,506
3,146
0
500
6,157
1,342
0
1,598
4,559
0
16,883
W
Cu Chulainn
Gingernate
Cu Chulainn
5,505
1,410
0
355
6,305
2,049
1,176
0
6,305
0
18,868
W
Sylvanus
M8uRtrAsh
Sylvanus
3,263
1,247
246
1,938
4,879
1,761
918
0
4,879
22,012
0
L
Fenrir
Pitrox1231
Fenrir
2,887
1,048
0
105
7,325
1,598
0
0
7,325
0
7,635
W
Pele
8,772
2,030
0
5,537
8,217
2,933
113
0
8,217
0
60,928
L
Chernobog
Wojtalos456
Chernobog
2,893
1,974
0
0
7,351
1,745
602
0
7,351
0
20,364
L
Mercury
bellacro
Mercury
4,104
2,863
0
582
6,072
4,407
0
0
6,072
0
21,058
W
Fenrir
manharic
Fenrir
2,919
1,033
0
2,399
8,110
2,601
954
0
8,110
0
14,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,843
Gold Earned
34,397
127
Minions Killed
219
0
Camps Cleared
0
898,409
Distance Traveled
1,037,766
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,063
551
41
4
0
194,330
0
L
Tyr
4,670
425
16
1
0
207,517
2
L
Anhur
5,293
481
28
3
0
170,910
0
W
Cu Chulainn
7,033
639
22
2
0
242,251
4
W
Sylvanus
6,540
595
27
2
0
196,342
0
L
Fenrir
5,070
461
8
1
0
197,217
1
W
Pele
8,774
798
111
10
0
237,609
4
L
Chernobog
5,162
469
34
3
0
184,507
0
L
Mercury
5,648
513
41
4
0
138,258
0
W
Fenrir
5,987
544
18
2
0
167,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role