Player Matchup

Nemesis
Nemesis
AbooodHussain
Nemesis
Level 18
God Stats
4W - 3L
1,579 SR
Queue Stats
68W - 72L
1,145 Elo+
Party 1
Izanami
Izanami
Ayman88luffyman
Izanami
Level 27
God Stats
5W - 11L
1,132 SR
Queue Stats
134W - 183L
1,123 Elo+
Solo
Hun Batz
Hun Batz
B4F-Gowther
Hun Batz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,097 Elo+
Party 2
Zeus
Zeus
CMDAAY110
Zeus
Level 24
God Stats
22W - 19L
1,409 SR
Queue Stats
94W - 104L
1,117 Elo+
Party 1
Vulcan
Vulcan
Majin_Kaito
Vulcan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,097 Elo+
Party 2
Team Averages
Level 16
1,424 SR
1,116 Elo+

VS

Team Averages
Level 23
1,405 SR
1,144 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 29
God Stats
4W - 1L
1,521 SR
Queue Stats
19W - 15L
1,212 Elo+
Solo
Neith
Neith
Funky_Froze
Neith
Level 28
God Stats
9W - 4L
1,189 SR
Queue Stats
192W - 203L
1,200 Elo+
Solo
Skadi
Skadi
Jessrabbit11
Skadi
Level 20
God Stats
93W - 73L
1,407 SR
Queue Stats
93W - 74L
1,206 Elo+
Solo
Yemoja
Yemoja
Mariiiio_12
Yemoja
Level 27
God Stats
14W - 11L
1,252 SR
Queue Stats
98W - 110L
1,103 Elo+
Party 3
Nemesis
Nemesis
PoWeRauTuM_163
Nemesis
Level 12
God Stats
2W - 1L
1,656 SR
Queue Stats
27W - 29L
999 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
1 / 8 / 3
9,617
418
9,102
20,785
5,161
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
7 / 7 / 0
12,125
527
14,530
17,084
5,760
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
B4F-Gowther
Hun Batz
10
0 / 15 / 2
8,015
348
6,531
17,019
4,578
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
18
8 / 10 / 3
11,630
506
19,602
19,996
6,414
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
8
0 / 12 / 0
7,126
310
3,022
9,878
2,432
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
20 / 1 / 5
13,911
605
25,622
19,640
7,873
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 1 / 10
13,175
573
10,432
7,310
3,069
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
3 / 5 / 0
9,328
406
2,988
5,545
1,549
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
18
3 / 8 / 12
13,165
572
7,542
16,125
13,557
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
15 / 3 / 6
13,717
596
19,115
17,686
9,099
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
84
16
Kills
51
52
Deaths
18
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
20
1
5
22.5
L
Nemesis
1
8
3
0.31
L
7
7
0
1
L
Hun Batz
B4F-Gowther
Hun Batz
0
15
2
0.07
L
Zeus
8
10
3
0.95
W
10
1
10
15
W
3
5
0
0.6
L
Vulcan
0
12
0
0
W
Yemoja
3
8
12
1.13
W
15
3
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,787
Damage
65,699
84,762
Taken
66,306
24,345
Mitigated
35,147
13,160
Healing
19,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
25,622
17,193
267
8,980
19,640
7,873
5,384
4,989
14,651
0
87,785
L
Nemesis
9,102
5,019
0
7,964
20,785
5,161
0
803
19,982
0
58,182
L
14,530
10,082
0
1,271
17,084
5,760
2,849
1,187
15,897
0
63,296
L
Hun Batz
B4F-Gowther
Hun Batz
6,531
2,960
0
0
17,019
4,578
0
492
16,527
0
28,733
L
Zeus
19,602
2,282
558
3,367
19,996
6,414
0
4,962
15,034
76,899
0
W
10,432
3,674
0
1,545
7,310
3,069
5,260
997
6,313
0
70,889
W
2,988
1,731
0
356
5,545
1,549
0
0
5,545
0
22,773
L
Vulcan
3,022
1,038
0
0
9,878
2,432
0
98
9,780
15,023
0
W
Yemoja
7,542
974
3,487
882
16,125
13,557
816
9,479
6,646
51,681
0
W
19,115
10,791
0
4,310
17,686
9,099
1,696
7,159
10,527
0
79,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,513
Gold Earned
63,296
375
Minions Killed
472
0
Camps Cleared
0
1,599,817
Distance Traveled
1,738,093
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,911
605
136
6
0
387,245
0
L
Nemesis
9,617
418
77
3
0
345,446
0
L
Izanami
12,125
527
110
5
0
372,123
0
L
Hun Batz
8,015
348
52
2
0
310,643
0
L
Zeus
11,630
506
121
5
0
350,956
0
W
Neith
13,175
573
127
6
0
385,813
9
W
Skadi
9,328
406
46
2
0
155,842
0
L
Vulcan
7,126
310
15
1
0
220,649
2
W
Yemoja
13,165
572
74
3
0
370,310
0
W
Nemesis
13,717
596
89
4
0
438,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role