Player Matchup

Sylvanus
Sylvanus
EviIRyu
Sylvanus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,865 Elo+
Solo
Merlin
Merlin
Madhattertwo14
Merlin
Level 89
God Stats
1W - 2L
1,481 SR
Queue Stats
13W - 17L
1,322 Elo+
Solo
Anhur
Anhur
ShadySkillah
Anhur
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
127W - 120L
1,435 Elo+
Solo
Achilles
Achilles
Z9 Cobra
Achilles
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
197W - 171L
1,416 Elo+
Solo
Hun Batz
Hun Batz
codenameBOOM
Hun Batz
Level 123
God Stats
0W - 2L
1,332 SR
Queue Stats
11W - 22L
1,407 Elo+
Solo
Team Averages
Level 105
1,463 SR
1,489 Elo+

VS

Team Averages
Level 76
1,494 SR
1,520 Elo+
Ah Puch
Ah Puch
AlexXxandeRRR
Ah Puch
Level 28
God Stats
6W - 1L
1,784 SR
Queue Stats
175W - 183L
1,541 Elo+
Solo
Ganesha
Ganesha
SharkArtGen
Ganesha
Level 108
God Stats
5W - 7L
1,370 SR
Queue Stats
260W - 239L
1,496 Elo+
Party 1
Loki
Loki
XZXcyTeHepXZX
Loki
Level 102
God Stats
24W - 8L
1,568 SR
Queue Stats
385W - 338L
1,507 Elo+
Party 1
Ra
Ra
xToeasytoWin
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 49L
1,520 Elo+
Solo
Achilles
Achilles
Мясо1012
Achilles
Level 125
God Stats
2W - 4L
1,246 SR
Queue Stats
293W - 257L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EviIRyu
Sylvanus
20
2 / 6 / 20
12,820
641
17,794
31,047
44,534
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
12 / 7 / 6
15,780
789
33,643
22,785
11,784
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 6 / 16
12,838
642
20,726
19,483
10,032
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Z9 Cobra
Achilles
19
3 / 6 / 15
12,474
624
13,785
24,167
42,279
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
codenameBOOM
Hun Batz
19
5 / 7 / 14
12,516
626
19,572
20,820
12,761
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
5 / 4 / 16
12,787
639
29,434
18,901
8,518
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
SharkArtGen
Ganesha
20
0 / 5 / 28
13,703
685
10,031
33,137
42,280
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 9 / 8
13,572
679
9,087
17,286
6,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 5 / 18
15,033
752
22,520
19,952
15,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Мясо1012
Achilles
20
12 / 4 / 18
15,303
765
28,495
32,859
48,818
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
120
27
Kills
32
32
Deaths
27
71
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
5
4
16
3.25
L
Sylvanus
EviIRyu
Sylvanus
2
6
20
2
L
12
7
6
2.14
L
5
6
16
2.17
W
Ganesha
SharkArtGen
Ganesha
0
5
28
2.8
W
7
9
8
1.22
L
Achilles
Z9 Cobra
Achilles
3
6
15
1.75
L
Hun Batz
codenameBOOM
Hun Batz
5
7
14
1.71
W
8
5
18
3.4
W
Achilles
Мясо1012
Achilles
12
4
18
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,520
Damage
99,567
118,302
Taken
122,135
121,390
Mitigated
121,737
44,326
Healing
49,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
29,434
1,285
1,975
3,294
18,901
8,518
1,555
8,812
10,089
45,650
0
L
Sylvanus
EviIRyu
Sylvanus
17,794
3,549
12,085
11,084
31,047
44,534
715
16,290
14,757
26,006
0
L
33,643
2,347
1,570
5,246
22,785
11,784
2,376
12,340
10,445
78,978
0
L
20,726
9,297
2,967
3,456
19,483
10,032
743
9,158
10,325
0
38,330
W
Ganesha
SharkArtGen
Ganesha
10,031
1,277
3,216
3,848
33,137
42,280
357
14,190
18,947
28,238
0
W
9,087
3,402
1,794
1,124
17,286
6,577
449
6,834
10,452
0
19,722
L
Achilles
Z9 Cobra
Achilles
13,785
4,060
1,452
2,441
24,167
42,279
551
14,017
10,150
0
26,889
L
Hun Batz
codenameBOOM
Hun Batz
19,572
3,113
2,725
1,300
20,820
12,761
226
11,075
9,745
0
31,858
W
22,520
1,891
14,321
7,439
19,952
15,544
1,426
9,821
10,131
66,489
0
W
Achilles
Мясо1012
Achilles
28,495
7,362
3,362
9,408
32,859
48,818
1,281
11,780
21,079
1,243
40,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,428
Gold Earned
70,398
238
Minions Killed
206
0
Camps Cleared
0
1,626,164
Distance Traveled
1,765,691
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,787
639
49
2
0
318,564
3
L
Sylvanus
12,820
641
26
1
0
333,869
0
L
Merlin
15,780
789
111
6
0
291,899
0
L
Anhur
12,838
642
49
2
0
308,160
0
W
Ganesha
13,703
685
1
0
0
349,988
1
W
Loki
13,572
679
25
1
0
366,617
1
L
Achilles
12,474
624
23
1
0
347,093
2
L
Hun Batz
12,516
626
29
1
0
345,143
0
W
Ra
15,033
752
96
5
0
360,382
0
W
Achilles
15,303
765
35
2
0
370,140
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role