Player Matchup

Scylla
Scylla
 
Scylla
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Crewersimpan
Anhur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,345 Elo+
Solo
Bakasura
Bakasura
Gon1sh
Bakasura
Level 19
God Stats
0W - 2L
1,313 SR
Queue Stats
6W - 5L
1,630 Elo+
Solo
Horus
Horus
Wrench2777
Horus
Level 14
God Stats
2W - 1L
1,754 SR
Queue Stats
8W - 8L
1,620 Elo+
Solo
Ymir
Ymir
unsigned_salmon5
Ymir
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
26W - 27L
1,433 Elo+
Solo
Team Averages
Level 19
1,513 SR
1,506 Elo+

VS

Team Averages
Level 21
1,604 SR
1,523 Elo+
Heimdallr
Heimdallr
Cecosa
Heimdallr
Level 13
God Stats
7W - 7L
1,383 SR
Queue Stats
27W - 24L
1,470 Elo+
Solo
Mercury
Mercury
Fancypantzz
Mercury
Level 23
God Stats
61W - 30L
1,823 SR
Queue Stats
97W - 77L
1,513 Elo+
Solo
Bellona
Bellona
IHateStrongEstet
Bellona
Level 18
God Stats
2W - 0L
1,703 SR
Queue Stats
63W - 57L
1,506 Elo+
Solo
Hera
Hera
PabuXiaoZhu
Hera
Level 27
God Stats
1W - 0L
1,547 SR
Queue Stats
23W - 19L
1,560 Elo+
Solo
Neith
Neith
xXSeba19Xx
Neith
Level 23
God Stats
8W - 5L
1,562 SR
Queue Stats
31W - 22L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
1 / 4 / 0
5,233
523
1,602
6,073
1,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 4 / 1
4,112
411
2,296
6,084
797
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
Gon1sh
Bakasura
8
1 / 2 / 0
5,261
526
2,313
6,979
2,310
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Horus
9
0 / 1 / 1
4,522
452
999
5,410
6,324
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 4 / 1
4,971
497
1,810
7,102
2,842
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cecosa
Heimdallr
10
2 / 1 / 0
5,906
591
4,847
3,766
1,291
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
Fancypantzz
Mercury
9
1 / 0 / 2
5,479
548
2,850
4,223
1,091
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
5 / 2 / 6
6,134
613
4,686
7,720
6,723
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 0 / 3
5,921
592
4,279
2,544
573
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
10
6 / 0 / 4
6,541
654
6,598
3,715
1,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
15
15
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
4
0
0.25
W
Heimdallr
Cecosa
Heimdallr
2
1
0
2
L
0
4
1
0.13
W
Mercury
Fancypantzz
Mercury
1
0
2
2
L
Bakasura
Gon1sh
Bakasura
1
2
0
0.5
W
5
2
6
4
W
1
0
3
2.5
L
Horus
0
1
1
0.5
L
1
4
1
0.38
W
Neith
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,020
Damage
23,260
31,648
Taken
21,968
13,998
Mitigated
10,692
8,855
Healing
9,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,602
234
0
1,135
6,073
1,725
0
2,403
3,668
21,976
0
W
Heimdallr
Cecosa
Heimdallr
4,847
1,875
0
795
3,766
1,291
0
478
3,163
0
28,208
L
2,296
1,733
0
1,159
6,084
797
0
0
6,084
0
10,144
W
Mercury
Fancypantzz
Mercury
2,850
1,558
0
2,700
4,223
1,091
118
631
3,592
0
28,096
L
Bakasura
Gon1sh
Bakasura
2,313
1,793
0
3,156
6,979
2,310
0
1,701
5,278
0
21,043
W
4,686
1,723
0
3,716
7,720
6,723
0
1,144
6,576
0
20,738
W
4,279
811
0
1,071
2,544
573
779
414
2,005
31,087
0
L
Horus
999
727
150
1,975
5,410
6,324
0
0
5,407
0
14,542
L
1,810
480
0
1,280
7,102
2,842
0
175
6,927
9,516
0
W
Neith
6,598
2,950
0
748
3,715
1,014
1,308
745
2,915
0
30,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,099
Gold Earned
29,981
156
Minions Killed
254
0
Camps Cleared
0
906,093
Distance Traveled
889,588
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,233
523
45
5
0
184,937
0
W
Heimdallr
5,906
591
48
5
0
173,773
0
L
Anhur
4,112
411
15
2
0
164,742
0
W
Mercury
5,479
548
59
6
0
190,838
3
L
Bakasura
5,261
526
63
6
0
205,803
4
W
Bellona
6,134
613
26
3
0
178,750
3
W
Hera
5,921
592
65
7
0
167,508
6
L
Horus
4,522
452
23
2
0
184,373
1
L
Ymir
4,971
497
10
1
0
166,238
1
W
Neith
6,541
654
56
6
0
178,719
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role