Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 80L
1,184 Elo+
Solo
Nu Wa
Nu Wa
MiisterMajestyy
Nu Wa
Level 29
God Stats
101W - 77L
1,351 SR
Queue Stats
2,086W - 2,051L
1,286 Elo+
Solo
Yemoja
Yemoja
Starz_ink84
Yemoja
Level 26
God Stats
60W - 46L
1,469 SR
Queue Stats
72W - 64L
1,294 Elo+
Solo
Bakasura
Bakasura
Sushi6932
Bakasura
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 47L
1,229 Elo+
Party 1
Da Ji
Da Ji
mrminion21
Da Ji
Level 26
God Stats
4W - 5L
1,404 SR
Queue Stats
12W - 26L
1,143 Elo+
Party 1
Team Averages
Level 24
1,445 SR
1,227 Elo+

VS

Team Averages
Level 26
1,452 SR
1,243 Elo+
Mulan
Mulan
ChaudsLapins
Mulan
Level 28
God Stats
3W - 4L
1,337 SR
Queue Stats
3W - 12L
1,034 Elo+
Solo
Ah Puch
Ah Puch
Darkcor210
Ah Puch
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,277 Elo+
Solo
Bellona
Bellona
Erza12Scarlet
Bellona
Level 28
God Stats
42W - 42L
1,511 SR
Queue Stats
197W - 178L
1,397 Elo+
Solo
Hera
Hera
Queenjewelsky
Hera
Level 17
God Stats
13W - 12L
1,441 SR
Queue Stats
19W - 16L
1,264 Elo+
Solo
Xbalanque
Xbalanque
stingydinero
Xbalanque
Level 29
God Stats
7W - 7L
1,471 SR
Queue Stats
269W - 286L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
0 / 4 / 8
11,809
908
15,033
21,668
9,041
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
1 / 2 / 5
11,898
915
15,631
9,017
3,527
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
18
0 / 2 / 6
11,686
899
8,050
9,885
5,124
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Sushi6932
Bakasura
18
7 / 9 / 4
12,817
986
18,265
23,960
10,184
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
16
4 / 6 / 1
11,549
888
5,373
15,102
9,342
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

140

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 13
14,872
1,144
23,500
19,205
23,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Darkcor210
Ah Puch
15
0 / 1 / 2
10,141
780
1,020
1,428
406
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
19
2 / 5 / 14
12,633
972
12,732
21,543
13,396
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
7 / 0 / 11
13,895
1,069
20,597
10,736
4,070
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
stingydinero
Xbalanque
19
4 / 5 / 11
12,945
996
16,617
15,924
10,697
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
74
12
Kills
23
23
Deaths
12
24
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
4
8
1
W
10
1
13
16.5
W
Ah Puch
Darkcor210
Ah Puch
0
1
2
1
W
Bellona
2
5
14
1.8
L
1
2
5
1.75
W
7
0
11
12.5
L
Yemoja
0
2
6
1.5
L
Bakasura
Sushi6932
Bakasura
7
9
4
1
L
Da Ji
4
6
1
0.75
W
Xbalanque
stingydinero
Xbalanque
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,352
Damage
74,466
79,632
Taken
68,836
37,218
Mitigated
52,210
4,384
Healing
7,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
15,033
11,331
0
0
21,668
9,041
0
4,840
16,828
0
50,334
W
23,500
4,443
753
2,597
19,205
23,641
0
7,046
11,384
0
50,963
W
Ah Puch
Darkcor210
Ah Puch
1,020
0
0
0
1,428
406
0
970
458
5,527
0
W
Bellona
12,732
3,224
0
2,397
21,543
13,396
0
8,210
12,749
204
42,839
L
15,631
3,613
0
588
9,017
3,527
0
731
8,286
47,559
0
W
20,597
5,944
237
989
10,736
4,070
0
2,294
8,414
42,842
0
L
Yemoja
8,050
938
1,700
479
9,885
5,124
0
1,362
8,523
33,021
0
L
Bakasura
Sushi6932
Bakasura
18,265
10,217
0
1,505
23,960
10,184
0
7,215
16,745
0
34,262
L
Da Ji
5,373
652
0
112
15,102
9,342
0
7,469
7,633
0
8,800
W
Xbalanque
stingydinero
Xbalanque
16,617
9,107
0
279
15,924
10,697
0
5,161
10,651
0
53,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,759
Gold Earned
64,486
245
Minions Killed
262
3
Camps Cleared
3
1,160,500
Distance Traveled
949,969
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,809
908
71
5
0
300,549
0
W
Mulan
14,872
1,144
65
5
0
253,768
1
W
Ah Puch
10,141
780
10
1
1
29,706
0
W
Bellona
12,633
972
64
5
2
222,371
0
L
Nu Wa
11,898
915
73
6
0
221,666
1
W
Hera
13,895
1,069
57
4
0
246,871
0
L
Yemoja
11,686
899
55
4
0
196,546
0
L
Bakasura
12,817
986
35
3
3
273,500
0
L
Da Ji
11,549
888
11
1
0
168,239
2
W
Xbalanque
12,945
996
66
5
0
197,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role