Player Matchup

Neith
Neith
 
Neith
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
LGFGVBY
Kukulkan
Level 14
God Stats
1W - 1L
1,232 SR
Queue Stats
2W - 2L
1,423 Elo+
Party 2
Tyr
Tyr
久未闻花语
Tyr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,723 Elo+
Party 2
Team Averages
Level 15
1,411 SR
1,549 Elo+

VS

Team Averages
Level 15
1,560 SR
1,320 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
IccyHott
Hel
Level 14
God Stats
4W - 8L
1,607 SR
Queue Stats
11W - 21L
1,231 Elo+
Party 1
Jormungandr
Jormungandr
MakersWill
Jormungandr
Level 13
God Stats
10W - 16L
1,574 SR
Queue Stats
13W - 25L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 1 / 13
9,261
712
8,078
6,561
2,225
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
LGFGVBY
Kukulkan
13
13 / 0 / 6
10,876
837
16,450
4,133
1,518
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
5 / 2 / 13
9,699
746
6,456
13,212
7,922
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
7
0 / 9 / 2
7,110
547
3,252
12,271
3,734
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 7 / 1
7,531
579
3,367
12,190
4,324
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
MakersWill
Jormungandr
9
1 / 5 / 2
7,734
595
4,405
14,168
11,380
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
20
Kills
2
3
Deaths
21
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
13
8.5
L
Jing Wei
 
Jing Wei
0
9
2
0.11
L
1
7
1
0.21
W
Kukulkan
LGFGVBY
Kukulkan
13
0
6
16
L
Jormungandr
MakersWill
Jormungandr
1
5
2
0.4
W
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,984
Damage
11,024
23,906
Taken
38,629
11,665
Mitigated
19,438
9,533
Healing
5,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,078
3,016
791
2,539
6,561
2,225
1,785
2,920
3,641
0
35,423
L
Jing Wei
 
Jing Wei
3,252
2,401
381
258
12,271
3,734
442
3,493
8,778
0
16,516
L
3,367
248
927
2,414
12,190
4,324
245
6,749
5,441
15,231
0
W
Kukulkan
LGFGVBY
Kukulkan
16,450
1,379
0
570
4,133
1,518
716
1,428
2,705
48,108
0
L
Jormungandr
MakersWill
Jormungandr
4,405
1,164
0
1,486
14,168
11,380
77
6,780
7,388
22,146
0
W
6,456
1,681
0
5,633
13,212
7,922
399
3,726
9,486
0
30,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,836
Gold Earned
22,375
161
Minions Killed
97
0
Camps Cleared
0
739,156
Distance Traveled
591,848
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,261
712
57
4
0
221,580
2
L
Jing Wei
7,110
547
30
2
0
215,850
0
L
Hel
7,531
579
29
2
0
189,288
0
W
Kukulkan
10,876
837
67
5
0
232,195
2
L
Jormungandr
7,734
595
38
3
0
186,710
0
W
Tyr
9,699
746
37
3
0
285,381
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role