Player Matchup

Merlin
Merlin
JD24killz
Merlin
Level 13
God Stats
37W - 20L
1,704 SR
Queue Stats
61W - 65L
1,196 Elo+
Party 2
Cerberus
Cerberus
R3B0RND4RKN355
Cerberus
Level 18
God Stats
14W - 8L
1,356 SR
Queue Stats
99W - 90L
1,261 Elo+
Party 2
Olorun
Olorun
Sjpt21
Olorun
Level 18
God Stats
16W - 30L
1,429 SR
Queue Stats
36W - 72L
1,098 Elo+
Solo
Team Averages
Level 16
1,496 SR
1,185 Elo+

VS

Team Averages
Level 29
1,342 SR
1,075 Elo+
Zeus
Zeus
 
Zeus
Level 29
God Stats
6W - 5L
1,266 SR
Queue Stats
383W - 367L
1,053 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 29
God Stats
0W - 5L
1,261 SR
Queue Stats
373W - 364L
1,053 Elo+
Party 1
Ares
Ares
LuL_BondocYT
Ares
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
189W - 360L
1,118 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JD24killz
Merlin
15
4 / 3 / 8
14,757
642
13,123
13,469
6,042
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
16
9 / 4 / 9
16,864
733
20,248
27,944
36,570
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
Sjpt21
Olorun
17
6 / 5 / 7
15,563
677
14,848
18,503
7,742
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
6 / 8 / 4
14,355
624
22,490
16,305
5,502
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
 
Ne Zha
14
3 / 6 / 6
13,851
602
9,767
22,067
8,089
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 5 / 6
14,030
610
9,704
26,334
20,520
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
28
19
Kills
12
12
Deaths
19
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
6
8
4
1
L
Ne Zha
 
Ne Zha
3
6
6
1
W
Merlin
JD24killz
Merlin
4
3
8
2.67
L
3
5
6
1.2
W
Cerberus
9
4
9
3.38
W
Olorun
Sjpt21
Olorun
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,219
Damage
41,961
59,916
Taken
64,706
50,354
Mitigated
34,111
16,409
Healing
8,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
22,490
4,570
0
948
16,305
5,502
743
14,394
1,911
76,820
0
L
Ne Zha
 
Ne Zha
9,767
1,756
381
4,588
22,067
8,089
183
14,833
7,234
0
52,582
W
Merlin
JD24killz
Merlin
13,123
1,500
0
2,653
13,469
6,042
1,014
8,874
4,595
53,208
0
L
9,704
541
0
2,771
26,334
20,520
121
19,089
7,245
46,394
0
W
Cerberus
20,248
937
0
3,425
27,944
36,570
224
14,300
13,644
61,752
0
W
Olorun
Sjpt21
Olorun
14,848
8,131
1,990
8,341
18,503
7,742
2,179
9,794
8,709
72,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,184
Gold Earned
42,236
283
Minions Killed
229
0
Camps Cleared
0
1,130,907
Distance Traveled
1,166,422
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
14,355
624
106
5
0
319,123
0
L
Ne Zha
13,851
602
56
2
0
434,024
0
W
Merlin
14,757
642
87
4
0
358,209
1
L
Ares
14,030
610
67
3
0
413,275
0
W
Cerberus
16,864
733
84
4
0
386,098
5
W
Olorun
15,563
677
112
5
0
386,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role