Player Matchup

Hel
Hel
DravisVili
Hel
Level 22
God Stats
7W - 11L
1,554 SR
Queue Stats
18W - 20L
1,337 Elo+
Solo
Ares
Ares
ThemFatKidz
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 63L
1,728 Elo+
Solo
Nemesis
Nemesis
dimitra_kar06
Nemesis
Level 18
God Stats
3W - 7L
1,236 SR
Queue Stats
36W - 64L
1,098 Elo+
Solo
Team Averages
Level 16
1,430 SR
1,388 Elo+

VS

Team Averages
Level 18
1,531 SR
1,237 Elo+
Merlin
Merlin
JD24killz
Merlin
Level 13
God Stats
37W - 20L
1,662 SR
Queue Stats
61W - 65L
1,139 Elo+
Party 1
Cerberus
Cerberus
R3B0RND4RKN355
Cerberus
Level 18
God Stats
14W - 8L
1,266 SR
Queue Stats
99W - 90L
1,236 Elo+
Party 1
Hel
Hel
WeaselThunder
Hel
Level 24
God Stats
12W - 11L
1,664 SR
Queue Stats
170W - 163L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 2
8,331
595
9,010
12,169
10,752
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 7 / 3
9,344
667
2,855
14,341
10,221
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
10
2 / 2 / 1
8,834
631
5,689
13,325
4,281
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JD24killz
Merlin
11
6 / 0 / 8
9,949
711
8,153
4,633
1,274
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
12
6 / 3 / 9
10,913
780
12,037
18,501
11,530
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
4 / 1 / 10
9,673
691
10,484
9,998
4,079
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
4
Kills
16
16
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
Merlin
JD24killz
Merlin
6
0
8
10
W
Cerberus
6
3
9
3.5
L
1
7
3
0.36
W
4
1
10
9
L
Nemesis
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,554
Damage
30,674
39,835
Taken
33,132
25,254
Mitigated
16,883
7,638
Healing
18,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,010
1,007
3,336
3,656
12,169
10,752
0
8,336
3,833
30,815
0
W
Merlin
JD24killz
Merlin
8,153
1,223
0
123
4,633
1,274
1,371
1,908
2,725
31,117
0
W
Cerberus
12,037
563
0
3,123
18,501
11,530
256
5,348
13,153
38,998
0
L
2,855
157
0
0
14,341
10,221
0
11,731
2,610
10,938
0
W
10,484
611
8,715
6,651
9,998
4,079
566
4,678
5,320
30,778
0
L
Nemesis
5,689
1,775
0
646
13,325
4,281
0
10,645
2,680
0
17,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,509
Gold Earned
30,535
77
Minions Killed
163
0
Camps Cleared
0
696,363
Distance Traveled
768,784
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,331
595
43
3
0
192,109
5
W
Merlin
9,949
711
51
4
0
236,595
2
W
Cerberus
10,913
780
67
5
0
241,770
3
L
Ares
9,344
667
6
0
0
212,380
2
W
Hel
9,673
691
45
3
0
290,419
0
L
Nemesis
8,834
631
28
2
0
291,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role