Player Matchup

Cernunnos
Cernunnos
GuyThatConquers
Cernunnos
Level 78
God Stats
2W - 3L
1,500 SR
Queue Stats
85W - 82L
1,393 Elo+
Solo
Chaac
Chaac
Tazworldmoney
Chaac
Level 63
God Stats
17W - 10L
1,720 SR
Queue Stats
59W - 50L
1,428 Elo+
Solo
Chronos
Chronos
cameron_blackshe
Chronos
Level 43
God Stats
4W - 5L
1,604 SR
Queue Stats
310W - 336L
1,250 Elo+
Solo
Team Averages
Level 61
1,608 SR
1,357 Elo+

VS

Team Averages
Level 80
1,341 SR
1,358 Elo+
Sol
Sol
C_cyzz
Sol
Level 45
God Stats
8W - 14L
1,451 SR
Queue Stats
69W - 80L
1,362 Elo+
Party 1
Ymir
Ymir
big_dog570
Ymir
Level 88
God Stats
2W - 1L
1,278 SR
Queue Stats
59W - 72L
1,297 Elo+
Solo
Nemesis
Nemesis
taaaaarx1
Nemesis
Level 108
God Stats
1W - 0L
1,293 SR
Queue Stats
16W - 14L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GuyThatConquers
Cernunnos
16
8 / 5 / 4
16,223
649
25,467
18,700
7,854
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
1 / 7 / 13
14,751
590
16,201
28,652
26,341
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
7 / 2 / 7
16,513
661
15,120
13,669
5,428
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
C_cyzz
Sol
17
4 / 2 / 9
16,328
653
21,835
22,318
7,030
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 7 / 6
15,551
622
9,584
24,440
31,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nemesis
taaaaarx1
Nemesis
16
5 / 7 / 5
15,535
621
15,906
24,855
22,529
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
34
16
Kills
14
14
Deaths
16
24
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sol
C_cyzz
Sol
4
2
9
4.25
L
Cernunnos
GuyThatConquers
Cernunnos
8
5
4
2
L
1
7
13
1.07
W
5
7
6
1.14
L
7
2
7
5.25
W
Nemesis
taaaaarx1
Nemesis
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,788
Damage
47,325
61,021
Taken
71,613
39,623
Mitigated
60,661
28,749
Healing
21,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
C_cyzz
Sol
21,835
3,017
181
12,034
22,318
7,030
1,995
3,851
18,467
84,507
0
L
Cernunnos
GuyThatConquers
Cernunnos
25,467
16,288
0
7,231
18,700
7,854
1,438
7,019
11,681
0
92,873
L
16,201
3,273
0
13,018
28,652
26,341
0
17,790
10,862
0
50,290
W
9,584
600
1,986
1,764
24,440
31,102
180
6,748
17,692
59,383
0
L
15,120
4,523
0
8,500
13,669
5,428
1,601
8,956
4,713
78,928
0
W
Nemesis
taaaaarx1
Nemesis
15,906
8,044
0
5,331
24,855
22,529
1,008
4,570
20,285
7,413
45,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,487
Gold Earned
47,414
280
Minions Killed
259
0
Camps Cleared
0
1,245,423
Distance Traveled
1,353,971
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
16,328
653
130
5
0
510,991
3
L
Cernunnos
16,223
649
126
5
0
361,807
5
L
Chaac
14,751
590
47
2
0
436,485
1
W
Ymir
15,551
622
77
3
0
414,455
1
L
Chronos
16,513
661
107
4
0
447,131
0
W
Nemesis
15,535
621
52
2
0
428,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role