Player Matchup

Terra
Terra
Beto o Rourke
Terra
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 66L
1,369 Elo+
Party 1
Freya
Freya
Deformed Sloth
Freya
Level 65
God Stats
9W - 12L
1,532 SR
Queue Stats
39W - 51L
1,442 Elo+
Party 1
Tyr
Tyr
KilledPigeon
Tyr
Level 93
God Stats
13W - 14L
1,554 SR
Queue Stats
166W - 165L
1,466 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Lucky Train
Ah Muzen Cab
Level 84
God Stats
7W - 7L
1,649 SR
Queue Stats
58W - 59L
1,421 Elo+
Party 1
Thor
Thor
Zijf
Thor
Level 29
God Stats
3W - 3L
1,348 SR
Queue Stats
53W - 58L
1,385 Elo+
Party 1
Team Averages
Level 66
1,517 SR
1,417 Elo+

VS

Team Averages
Level 78
1,437 SR
1,464 Elo+
King Arthur
King Arthur
GeneralxRabbit
King Arthur
Level 157
God Stats
3W - 5L
1,328 SR
Queue Stats
41W - 38L
1,674 Elo+
Party 3
Rama
Rama
King_Lazarus15
Rama
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hera
Hera
Noxcrau
Hera
Level 49
God Stats
2W - 1L
1,556 SR
Queue Stats
92W - 79L
1,363 Elo+
Party 2
Susano
Susano
Young_Platano14
Susano
Level 85
God Stats
0W - 1L
1,370 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Janus
Janus
rrosinn
Janus
Level 51
God Stats
4W - 8L
1,429 SR
Queue Stats
35W - 34L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 15
8,809
678
3,394
10,016
5,592
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 2 / 8
10,357
797
7,912
7,620
2,927
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
12 / 0 / 10
12,124
933
14,125
13,640
19,485
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Lucky Train
Ah Muzen Cab
18
12 / 4 / 9
12,733
979
18,801
11,404
5,146
Cudgel

Cudgel

+10
Physical Power
+50
Health

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
Zijf
Thor
16
2 / 2 / 10
9,071
698
4,958
10,618
4,405
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GeneralxRabbit
King Arthur
17
5 / 4 / 2
10,619
817
18,776
18,373
18,725
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 10 / 6
7,497
577
3,216
12,638
4,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
Noxcrau
Hera
15
0 / 6 / 5
8,540
657
8,096
9,123
3,240
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

16
5 / 7 / 4
10,010
770
8,107
11,959
4,931
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
rrosinn
Janus
17
0 / 3 / 1
8,755
673
3,144
8,306
2,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
28
30
Kills
10
10
Deaths
30
52
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
2
15
3.75
W
4
2
8
4
L
King Arthur
GeneralxRabbit
King Arthur
5
4
2
1.5
W
12
0
10
17
L
0
10
6
0.3
W
Ah Muzen Cab
Lucky Train
Ah Muzen Cab
12
4
9
4.13
L
Hera
Noxcrau
Hera
0
6
5
0.42
L
5
7
4
1
W
Thor
Zijf
Thor
2
2
10
3.5
L
Janus
rrosinn
Janus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,190
Damage
41,339
53,298
Taken
60,399
37,555
Mitigated
33,768
18,418
Healing
6,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,394
371
4,375
4,128
10,016
5,592
396
1,309
8,707
9,883
0
W
7,912
2,112
0
2,935
7,620
2,927
0
2,455
5,165
32,144
0
L
King Arthur
GeneralxRabbit
King Arthur
18,776
2,225
0
3,286
18,373
18,725
0
4,363
14,010
0
42,943
W
14,125
1,142
0
3,694
13,640
19,485
547
3,295
10,345
0
32,443
L
3,216
2,334
318
442
12,638
4,015
297
1,966
10,672
0
6,870
W
Ah Muzen Cab
Lucky Train
Ah Muzen Cab
18,801
7,244
0
3,031
11,404
5,146
1,378
2,293
9,111
0
57,630
L
Hera
Noxcrau
Hera
8,096
2,633
0
474
9,123
3,240
366
2,333
6,790
37,988
0
L
8,107
1,075
0
660
11,959
4,931
0
2,237
9,722
0
22,437
W
Thor
Zijf
Thor
4,958
775
0
255
10,618
4,405
588
2,493
8,125
0
24,721
L
Janus
rrosinn
Janus
3,144
213
0
1,437
8,306
2,857
1
857
7,449
35,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,094
Gold Earned
45,421
257
Minions Killed
302
9
Camps Cleared
8
1,289,978
Distance Traveled
1,007,545
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,809
678
16
1
0
261,282
0
W
Freya
10,357
797
48
4
4
260,711
0
L
King Arthur
10,619
817
64
5
1
247,496
0
W
Tyr
12,124
933
46
4
2
286,243
1
L
Rama
7,497
577
12
1
1
155,278
0
W
Ah Muzen Cab
12,733
979
107
8
3
250,693
0
L
Hera
8,540
657
95
7
1
211,440
3
L
Susano
10,010
770
31
2
2
181,327
1
W
Thor
9,071
698
40
3
0
231,049
0
L
Janus
8,755
673
100
8
3
212,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role