Player Matchup

Artemis
Artemis
 
Artemis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
PrImEfoXorder
Anubis
Level 109
God Stats
12W - 4L
1,958 SR
Queue Stats
412W - 403L
1,564 Elo+
Party 3
Bacchus
Bacchus
Spicabilly
Bacchus
Level 64
God Stats
36W - 54L
1,459 SR
Queue Stats
148W - 149L
1,447 Elo+
Party 2
Pele
Pele
TealWolf3
Pele
Level 65
God Stats
9W - 14L
1,415 SR
Queue Stats
104W - 102L
1,456 Elo+
Party 2
Cernunnos
Cernunnos
rulezdude
Cernunnos
Level 20
God Stats
1W - 5L
1,268 SR
Queue Stats
31W - 39L
1,388 Elo+
Party 2
Team Averages
Level 57
1,520 SR
1,471 Elo+

VS

Team Averages
Level 62
1,506 SR
1,344 Elo+
Arachne
Arachne
BeensaWiesna
Arachne
Level 49
God Stats
15W - 9L
1,326 SR
Queue Stats
34W - 22L
1,272 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Brimba XCI
Ah Muzen Cab
Level 122
God Stats
5W - 2L
1,750 SR
Queue Stats
56W - 39L
1,499 Elo+
Party 1
Ganesha
Ganesha
LeakyPipe101
Ganesha
Level 29
God Stats
12W - 12L
1,385 SR
Queue Stats
14W - 15L
1,315 Elo+
Party 1
Kukulkan
Kukulkan
S-Dray
Kukulkan
Level 88
God Stats
17W - 11L
1,508 SR
Queue Stats
32W - 40L
1,362 Elo+
Solo
Zeus
Zeus
bonanaboi
Zeus
Level 20
God Stats
6W - 4L
1,560 SR
Queue Stats
15W - 11L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
3
0 / 0 / 0
11,590
724
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

20
15 / 4 / 11
19,533
1,221
28,260
26,404
9,674
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bacchus
Spicabilly
Bacchus
20
4 / 9 / 19
15,891
993
25,625
36,764
41,602
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pele
20
10 / 6 / 9
15,790
987
25,652
25,016
9,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
rulezdude
Cernunnos
20
3 / 3 / 15
14,919
932
17,269
21,840
7,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

40

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BeensaWiesna
Arachne
20
8 / 11 / 8
16,046
1,003
19,695
30,912
12,766
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
Brimba XCI
Ah Muzen Cab
20
5 / 4 / 15
16,553
1,035
25,605
17,101
6,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ganesha
LeakyPipe101
Ganesha
20
1 / 7 / 16
14,750
922
13,793
26,961
33,745
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
S-Dray
Kukulkan
20
5 / 5 / 11
15,344
959
21,521
14,010
6,193
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
20
3 / 5 / 10
14,591
912
24,236
14,748
5,436
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
82
32
Kills
22
22
Deaths
32
54
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
0
0
0
W
Arachne
BeensaWiesna
Arachne
8
11
8
1.09
W
Ah Muzen Cab
Brimba XCI
Ah Muzen Cab
5
4
15
3.13
W
Ganesha
LeakyPipe101
Ganesha
1
7
16
1.29
L
15
4
11
5.13
W
Kukulkan
S-Dray
Kukulkan
5
5
11
2.1
L
Bacchus
Spicabilly
Bacchus
4
9
19
1.5
L
Pele
10
6
9
2.42
W
Zeus
3
5
10
1.6
L
Cernunnos
rulezdude
Cernunnos
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,806
Damage
104,850
110,024
Taken
103,732
67,843
Mitigated
64,789
17,758
Healing
14,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
BeensaWiesna
Arachne
19,695
12,788
1,626
5,083
30,912
12,766
0
12,565
18,347
0
37,827
W
Ah Muzen Cab
Brimba XCI
Ah Muzen Cab
25,605
3,901
2,642
4,588
17,101
6,649
0
10,852
6,249
0
66,452
W
Ganesha
LeakyPipe101
Ganesha
13,793
419
0
0
26,961
33,745
0
13,504
13,457
43,230
0
L
28,260
1,809
0
9,910
26,404
9,674
0
12,516
13,888
94,502
0
W
Kukulkan
S-Dray
Kukulkan
21,521
1,161
0
0
14,010
6,193
0
8,256
5,754
61,014
0
L
Bacchus
Spicabilly
Bacchus
25,625
1,926
1,280
2,473
36,764
41,602
0
20,068
16,696
53,882
0
L
Pele
25,652
10,252
0
1,167
25,016
9,127
0
13,196
11,820
0
63,262
W
Zeus
24,236
1,741
0
1,014
14,748
5,436
0
8,708
6,040
53,196
0
L
Cernunnos
rulezdude
Cernunnos
17,269
6,714
873
2,055
21,840
7,440
0
13,770
8,070
0
36,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,723
Gold Earned
77,284
405
Minions Killed
363
10
Camps Cleared
8
1,219,745
Distance Traveled
1,643,345
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,590
724
0
0
0
0
0
W
Arachne
16,046
1,003
43
3
5
344,926
1
W
Ah Muzen Cab
16,553
1,035
137
9
3
367,157
0
W
Ganesha
14,750
922
2
0
0
334,834
1
L
Anubis
19,533
1,221
161
10
9
316,358
1
W
Kukulkan
15,344
959
116
7
0
298,919
0
L
Bacchus
15,891
993
59
4
0
300,127
0
L
Pele
15,790
987
119
7
0
305,523
0
W
Zeus
14,591
912
65
4
0
297,509
0
L
Cernunnos
14,919
932
66
4
1
297,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role