Player Matchup

Jing Wei
Jing Wei
Baketsu
Jing Wei
Level 58
God Stats
1W - 2L
1,534 SR
Queue Stats
45W - 47L
1,428 Elo+
Party 1
Olorun
Olorun
Sareli
Olorun
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 16L
1,455 Elo+
Party 1
Achilles
Achilles
Uzeil
Achilles
Level 62
God Stats
1W - 2L
1,243 SR
Queue Stats
44W - 42L
1,444 Elo+
Party 1
Team Averages
Level 50
1,425 SR
1,442 Elo+

VS

Team Averages
Level 29
1,441 SR
1,244 Elo+
Susano
Susano
Hunteer_22
Susano
Level 38
God Stats
5W - 11L
1,533 SR
Queue Stats
54W - 99L
1,248 Elo+
Party 2
Merlin
Merlin
Rabanekill
Merlin
Level 27
God Stats
33W - 67L
1,290 SR
Queue Stats
144W - 250L
1,257 Elo+
Party 2
Janus
Janus
Sketik18
Janus
Level 21
God Stats
1W - 4L
1,500 SR
Queue Stats
122W - 196L
1,226 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Baketsu
Jing Wei
14
5 / 5 / 8
12,260
681
11,312
12,122
4,817
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
Sareli
Olorun
13
3 / 5 / 7
11,539
641
10,441
11,515
4,579
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Achilles
Uzeil
Achilles
14
10 / 0 / 6
12,818
712
14,033
16,220
22,236
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Hunteer_22
Susano
11
3 / 5 / 4
10,472
582
9,056
15,650
6,872
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Rabanekill
Merlin
12
2 / 6 / 7
11,161
620
10,784
13,484
4,965
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
Sketik18
Janus
13
5 / 7 / 3
11,424
635
8,021
15,013
5,129
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
18
Kills
10
10
Deaths
18
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Baketsu
Jing Wei
5
5
8
1.8
L
Susano
Hunteer_22
Susano
3
5
4
1
L
Merlin
Rabanekill
Merlin
2
6
7
0.92
W
Olorun
Sareli
Olorun
3
5
7
1.3
L
Janus
Sketik18
Janus
5
7
3
0.93
W
Achilles
Uzeil
Achilles
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,786
Damage
27,861
39,857
Taken
44,147
31,632
Mitigated
16,966
10,886
Healing
8,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Baketsu
Jing Wei
11,312
7,767
0
2,658
12,122
4,817
481
7,403
4,719
0
60,287
L
Susano
Hunteer_22
Susano
9,056
2,513
783
1,483
15,650
6,872
0
3,375
12,275
0
26,623
L
Merlin
Rabanekill
Merlin
10,784
155
964
2,657
13,484
4,965
0
2,212
11,272
48,910
0
W
Olorun
Sareli
Olorun
10,441
4,944
559
4,808
11,515
4,579
1,929
7,132
4,383
40,399
0
L
Janus
Sketik18
Janus
8,021
1,423
152
2,236
15,013
5,129
0
4,898
10,115
30,835
0
W
Achilles
Uzeil
Achilles
14,033
4,803
0
2,861
16,220
22,236
611
4,689
11,531
0
34,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,617
Gold Earned
33,057
189
Minions Killed
162
0
Camps Cleared
0
946,986
Distance Traveled
900,949
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,260
681
112
6
0
301,119
1
L
Susano
10,472
582
34
2
0
325,514
0
L
Merlin
11,161
620
74
4
0
307,741
6
W
Olorun
11,539
641
51
3
0
277,207
3
L
Janus
11,424
635
54
3
0
267,694
0
W
Achilles
12,818
712
26
1
0
368,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role