Player Matchup

Achilles
Achilles
Diamond IV
 
Achilles
Diamond IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Thoth
Thoth
Diamond IV
Kazege
Thoth
Diamond IV
Level 155
God Stats
13W - 8L
1,765 SR
Queue Stats
89W - 76L
2,112 MMR
Party 1
Khepri
Khepri
Platinum II
Metromix1656
Khepri
Platinum II
Level 144
God Stats
4W - 1L
1,779 SR
Queue Stats
70W - 67L
2,101 MMR
Solo
Hou Yi
Hou Yi
Diamond II
ShuterMage
Hou Yi
Diamond II
Level 159
God Stats
9W - 6L
1,766 SR
Queue Stats
400W - 361L
2,114 MMR
Party 1
Thanatos
Thanatos
Diamond IV
Swıft
Thanatos
Diamond IV
Level 157
God Stats
33W - 23L
1,716 SR
Queue Stats
59W - 43L
2,198 MMR
Party 3
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 154
1,705 SR
2,005 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 131
1,683 SR
2,067 MMR
Nemesis
Nemesis
Diamond IV
DefenderSPL
Nemesis
Diamond IV
Level 160
God Stats
19W - 13L
1,886 SR
Queue Stats
988W - 987L
1,977 MMR
Party 2
Ymir
Ymir
Diamond V
ElQueDigaUribe
Ymir
Diamond V
Level 38
God Stats
12W - 5L
1,500 SR
Queue Stats
295W - 308L
2,034 MMR
Party 2
Scylla
Scylla
Diamond III
JoIt
Scylla
Diamond III
Level 160
God Stats
1W - 3L
1,458 SR
Queue Stats
178W - 172L
2,111 MMR
Party 4
Jing Wei
Jing Wei
Diamond II
Meowthh
Jing Wei
Diamond II
Level 160
God Stats
10W - 13L
1,788 SR
Queue Stats
435W - 430L
2,170 MMR
Party 4
Vamana
Vamana
Platinum I
Mr Reiman4228
Vamana
Platinum I
Level 136
God Stats
1W - 1L
1,781 SR
Queue Stats
22W - 17L
2,042 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
2 / 1 / 16
15,785
526
22,603
30,499
49,092
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thoth
Kazege
Thoth
20
11 / 1 / 12
18,052
602
27,858
15,544
8,140
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
19
0 / 5 / 17
14,940
498
5,385
22,791
22,883
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
ShuterMage
Hou Yi
20
4 / 5 / 9
16,622
554
24,470
22,744
10,745
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
Swıft
Thanatos
20
20 / 3 / 12
19,463
649
29,887
26,555
13,056
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
YemojaPersephoneKukulkanCamazotzHun Batz

VS

Bans
ThorSobekKumbhakarnaAresGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DefenderSPL
Nemesis
20
2 / 10 / 5
14,032
468
11,233
24,721
6,962
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
2 / 8 / 5
13,883
463
4,965
27,287
23,089
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
JoIt
Scylla
20
5 / 5 / 4
14,375
479
21,621
14,178
2,673
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Meowthh
Jing Wei
20
3 / 9 / 6
15,071
502
24,182
27,492
10,032
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
3 / 5 / 2
14,723
491
20,393
37,070
47,114
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
37
37
Kills
15
15
Deaths
37
66
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
1
16
10
L
Nemesis
DefenderSPL
Nemesis
2
10
5
0.45
L
2
8
5
0.56
L
Scylla
JoIt
Scylla
5
5
4
1.4
W
Thoth
Kazege
Thoth
11
1
12
17
L
Jing Wei
Meowthh
Jing Wei
3
9
6
0.67
W
Khepri
0
5
17
1.7
L
3
5
2
0.8
W
Hou Yi
ShuterMage
Hou Yi
4
5
9
1.7
W
Thanatos
Swıft
Thanatos
20
3
12
8.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,203
Damage
82,394
118,133
Taken
130,748
103,916
Mitigated
89,870
68,484
Healing
31,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
22,603
7,583
0
17,441
30,499
49,092
403
7,783
22,716
0
107,535
L
Nemesis
DefenderSPL
Nemesis
11,233
3,398
0
4,577
24,721
6,962
512
5,941
18,780
0
97,237
L
4,965
904
0
541
27,287
23,089
216
10,002
17,285
53,200
0
L
Scylla
JoIt
Scylla
21,621
1,779
0
1,842
14,178
2,673
492
4,749
9,429
128,538
0
W
Thoth
Kazege
Thoth
27,858
370
0
9,327
15,544
8,140
2,517
1,879
13,665
153,691
0
L
Jing Wei
Meowthh
Jing Wei
24,182
15,227
0
9,359
27,492
10,032
114
5,697
21,795
0
141,955
W
Khepri
5,385
503
0
3,587
22,791
22,883
98
9,410
13,381
38,900
0
L
20,393
8,551
0
14,913
37,070
47,114
54
7,299
29,771
0
101,775
W
Hou Yi
ShuterMage
Hou Yi
24,470
16,268
0
11,736
22,744
10,745
2,938
3,966
18,410
0
142,812
W
Thanatos
Swıft
Thanatos
29,887
7,436
0
26,393
26,555
13,056
461
5,327
21,228
0
153,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,862
Gold Earned
72,084
822
Minions Killed
781
0
Camps Cleared
0
3,046,991
Distance Traveled
2,872,458
57
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
15,785
526
162
5
0
613,908
15
L
Nemesis
14,032
468
144
5
0
623,349
6
L
Ymir
13,883
463
81
3
0
554,927
9
L
Scylla
14,375
479
189
6
0
537,345
7
W
Thoth
18,052
602
226
8
0
645,923
11
L
Jing Wei
15,071
502
196
7
0
537,260
12
W
Khepri
14,940
498
56
2
0
624,081
13
L
Vamana
14,723
491
171
6
0
619,577
2
W
Hou Yi
16,622
554
224
7
0
522,986
12
W
Thanatos
19,463
649
154
5
0
640,093
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role