Player Matchup

King Arthur
King Arthur
BasedKvrma-
King Arthur
Level 35
God Stats
6W - 4L
1,757 SR
Queue Stats
75W - 66L
1,385 Elo+
Party 1
Kukulkan
Kukulkan
BasedSavagee-
Kukulkan
Level 23
God Stats
4W - 2L
1,550 SR
Queue Stats
20W - 18L
1,246 Elo+
Party 1
Mercury
Mercury
iKowareta-
Mercury
Level 48
God Stats
11W - 20L
1,201 SR
Queue Stats
313W - 350L
1,428 Elo+
Party 1
Team Averages
Level 35
1,503 SR
1,353 Elo+

VS

Team Averages
Level 32
1,475 SR
1,204 Elo+
Neith
Neith
AnAngrySoccerDad
Neith
Level 15
God Stats
7W - 10L
1,278 SR
Queue Stats
9W - 18L
1,195 Elo+
Party 2
Ra
Ra
Rtb_mAvila
Ra
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 102L
1,197 Elo+
Solo
Bacchus
Bacchus
WolfSkillet17
Bacchus
Level 64
God Stats
2W - 0L
1,647 SR
Queue Stats
23W - 25L
1,219 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BasedKvrma-
King Arthur
14
4 / 4 / 7
13,311
634
10,060
14,856
16,751
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
BasedSavagee-
Kukulkan
14
3 / 8 / 5
12,979
618
13,478
13,657
4,704
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
iKowareta-
Mercury
14
8 / 6 / 3
14,064
670
12,652
16,348
5,612
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 9
12,797
609
7,751
12,755
4,023
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
5 / 4 / 6
13,551
645
8,889
14,201
4,613
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
16
10 / 4 / 7
15,069
718
15,639
16,905
11,588
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
39
15
Kills
17
18
Deaths
15
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
7
9
0.93
L
King Arthur
BasedKvrma-
King Arthur
4
4
7
1.88
L
Kukulkan
BasedSavagee-
Kukulkan
3
8
5
0.69
W
5
4
6
2
W
Bacchus
10
4
7
3.38
L
Mercury
iKowareta-
Mercury
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,190
Damage
32,279
44,861
Taken
43,861
27,067
Mitigated
20,224
5,946
Healing
14,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,751
5,992
0
285
12,755
4,023
1,493
5,514
7,241
0
22,902
L
King Arthur
BasedKvrma-
King Arthur
10,060
2,788
0
563
14,856
16,751
17
8,429
6,427
0
47,706
L
Kukulkan
BasedSavagee-
Kukulkan
13,478
851
0
1,290
13,657
4,704
0
7,970
5,687
63,521
0
W
8,889
377
3,831
7,338
14,201
4,613
322
4,019
10,182
63,061
0
W
Bacchus
15,639
1,422
636
2,818
16,905
11,588
904
3,953
12,952
41,328
0
L
Mercury
iKowareta-
Mercury
12,652
7,137
330
3,763
16,348
5,612
1,455
8,170
8,178
0
48,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,354
Gold Earned
41,417
244
Minions Killed
192
0
Camps Cleared
0
930,465
Distance Traveled
1,096,488
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,797
609
22
1
0
329,895
0
L
King Arthur
13,311
634
59
3
0
295,590
0
L
Kukulkan
12,979
618
110
5
0
280,960
0
W
Ra
13,551
645
110
5
0
382,741
3
W
Bacchus
15,069
718
60
3
0
383,852
0
L
Mercury
14,064
670
75
4
0
353,915
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role