Player Matchup

Arachne
Arachne
Bronze I
 
Arachne
Bronze I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold III
AldaBoy
Merlin
Gold III
Level 127
God Stats
69W - 52L
1,636 SR
Queue Stats
335W - 286L
1,363 MMR
Party 2
Ymir
Ymir
Silver II
METAL SHARK 19
Ymir
Silver II
Level 102
God Stats
16W - 12L
1,652 SR
Queue Stats
96W - 92L
1,302 MMR
Party 2
Jormungandr
Jormungandr
Silver IV
NoxBy BlooDiie
Jormungandr
Silver IV
Level 144
God Stats
2W - 1L
1,605 SR
Queue Stats
111W - 107L
1,324 MMR
Solo
Cupid
Cupid
Silver II
SiCkShOtS550zzz
Cupid
Silver II
Level 141
God Stats
12W - 3L
1,747 SR
Queue Stats
50W - 49L
1,352 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,628 SR
1,368 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 93
1,466 SR
1,322 MMR
Hun Batz
Hun Batz
Gold IV
 
Hun Batz
Gold IV
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Silver II
Kvng Vidz
Geb
Silver II
Level 107
God Stats
6W - 11L
1,369 SR
Queue Stats
203W - 222L
1,192 MMR
Party 1
Aphrodite
Aphrodite
Gold IV
Sheryl0709
Aphrodite
Gold IV
Level 142
God Stats
15W - 10L
1,656 SR
Queue Stats
119W - 115L
1,314 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver IV
flashy sylvanus
Cu Chulainn
Silver IV
Level 56
God Stats
0W - 3L
1,328 SR
Queue Stats
40W - 37L
1,257 MMR
Solo
Artemis
Artemis
Silver IV
ododonnell
Artemis
Silver IV
Level 58
God Stats
5W - 6L
1,478 SR
Queue Stats
14W - 15L
1,344 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
10 / 5 / 5
19,808
583
21,418
31,288
15,796
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
AldaBoy
Merlin
20
3 / 0 / 6
19,581
576
34,095
17,296
7,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
2 / 6 / 10
16,728
492
13,365
35,390
51,692
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
NoxBy BlooDiie
Jormungandr
20
5 / 3 / 6
18,024
530
22,829
29,050
36,245
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 9 / 3
17,316
509
26,207
26,877
10,931
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
BastetHeimdallrKukulkanYemojaOdin

VS

Bans
ThorAnhurHeraKing ArthurKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
10 / 2 / 12
20,239
595
25,551
25,419
14,887
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
0 / 5 / 13
14,873
437
15,257
34,580
42,751
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
Sheryl0709
Aphrodite
20
7 / 2 / 7
19,336
569
26,739
33,196
13,759
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
flashy sylvanus
Cu Chulainn
20
3 / 10 / 8
16,287
479
24,158
35,704
38,059
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Artemis
ododonnell
Artemis
20
2 / 5 / 9
15,335
451
15,365
21,604
9,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
71
24
Kills
22
23
Deaths
24
30
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
10
5
5
2.5
L
Hun Batz
 
Hun Batz
10
2
12
8
W
Merlin
AldaBoy
Merlin
3
0
6
6
L
0
5
13
1.3
W
2
6
10
1.17
W
Jormungandr
NoxBy BlooDiie
Jormungandr
5
3
6
2.67
L
Aphrodite
Sheryl0709
Aphrodite
7
2
7
5.25
W
4
9
3
0.61
L
Cu Chulainn
flashy sylvanus
Cu Chulainn
3
10
8
0.7
L
Artemis
ododonnell
Artemis
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,914
Damage
107,070
139,901
Taken
150,503
122,311
Mitigated
118,605
42,352
Healing
68,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
21,418
14,504
0
14,322
31,288
15,796
2,548
8,930
22,358
0
177,410
L
Hun Batz
 
Hun Batz
25,551
6,990
0
5,959
25,419
14,887
623
11,972
13,447
0
199,746
W
Merlin
AldaBoy
Merlin
34,095
1,495
0
2,638
17,296
7,647
1,553
6,126
11,170
193,076
0
L
15,257
1,588
0
2,309
34,580
42,751
14
17,788
16,792
48,933
0
W
13,365
2,264
444
5,261
35,390
51,692
530
11,731
23,659
67,818
0
W
Jormungandr
NoxBy BlooDiie
Jormungandr
22,829
6,379
0
8,176
29,050
36,245
2,747
10,636
18,414
113,662
0
L
Aphrodite
Sheryl0709
Aphrodite
26,739
2,153
14,640
27,978
33,196
13,759
2,329
20,927
12,269
164,292
0
W
26,207
14,473
1,732
9,779
26,877
10,931
4,227
8,161
18,716
0
165,027
L
Cu Chulainn
flashy sylvanus
Cu Chulainn
24,158
4,647
0
8,618
35,704
38,059
702
15,624
20,080
2,396
115,898
L
Artemis
ododonnell
Artemis
15,365
6,527
1,258
7,666
21,604
9,149
3,146
9,842
11,762
0
92,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,457
Gold Earned
86,070
986
Minions Killed
914
0
Camps Cleared
0
2,994,562
Distance Traveled
3,097,498
36
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
19,808
583
209
6
0
685,735
1
L
Hun Batz
20,239
595
270
8
0
698,137
9
W
Merlin
19,581
576
340
10
0
619,709
18
L
Geb
14,873
437
42
1
0
642,233
5
W
Ymir
16,728
492
75
2
0
585,176
5
W
Jormungandr
18,024
530
189
6
0
575,890
2
L
Aphrodite
19,336
569
289
9
0
636,565
9
W
Cupid
17,316
509
173
5
0
528,052
10
L
Cu Chulainn
16,287
479
177
5
0
562,494
7
L
Artemis
15,335
451
136
4
0
558,069
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role