Player Matchup

Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Maydos
Mercury
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
125W - 143L
1,512 Elo+
Party 2
Bellona
Bellona
Meikken
Bellona
Level 87
God Stats
4W - 3L
1,420 SR
Queue Stats
56W - 65L
1,420 Elo+
Party 1
Ares
Ares
Schaday
Ares
Level 129
God Stats
5W - 2L
1,500 SR
Queue Stats
246W - 242L
1,430 Elo+
Solo
Hachiman
Hachiman
Vikkyriee
Hachiman
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 169L
1,356 Elo+
Party 2
Team Averages
Level 95
1,484 SR
1,444 Elo+

VS

Team Averages
Level 139
1,498 SR
1,476 Elo+
Ymir
Ymir
 
Ymir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
OvoPoDre
Merlin
Level 156
God Stats
1W - 7L
1,259 SR
Queue Stats
294W - 289L
1,455 Elo+
Solo
Nu Wa
Nu Wa
R1B4X
Nu Wa
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,400 Elo+
Solo
Neith
Neith
jazca04
Neith
Level 123
God Stats
4W - 8L
1,731 SR
Queue Stats
110W - 107L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
2 / 9 / 8
12,691
604
24,695
39,982
32,870
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mercury
Maydos
Mercury
19
1 / 7 / 7
11,998
571
8,065
18,515
8,958
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Meikken
Bellona
18
3 / 8 / 4
11,726
558
7,755
24,212
16,579
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ares
Schaday
Ares
20
5 / 7 / 6
14,653
698
22,817
28,343
34,053
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hachiman
Vikkyriee
Hachiman
20
3 / 6 / 7
13,390
638
11,097
18,212
7,962
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
11 / 3 / 16
15,311
729
24,101
23,758
31,397
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ravana
 
Ravana
20
8 / 6 / 21
14,451
688
17,775
19,123
20,486
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Merlin
OvoPoDre
Merlin
20
5 / 2 / 26
13,985
666
33,597
15,146
7,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nu Wa
R1B4X
Nu Wa
20
6 / 3 / 21
13,674
651
17,727
10,301
4,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
jazca04
Neith
20
7 / 0 / 25
15,086
718
16,207
16,509
9,064
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
146
14
Kills
37
37
Deaths
14
32
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
9
8
0.67
W
Ymir
 
Ymir
11
3
16
6.33
W
Ravana
 
Ravana
8
6
21
3.08
L
Mercury
Maydos
Mercury
1
7
7
0.64
L
Bellona
Meikken
Bellona
3
8
4
0.63
W
Merlin
OvoPoDre
Merlin
5
2
26
9
W
Nu Wa
R1B4X
Nu Wa
6
3
21
5.5
L
Ares
Schaday
Ares
5
7
6
1.14
L
Hachiman
Vikkyriee
Hachiman
3
6
7
1.08
W
Neith
jazca04
Neith
7
0
25
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,429
Damage
109,407
129,264
Taken
84,837
100,422
Mitigated
72,985
36,720
Healing
32,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
24,695
6,204
3,465
14,246
39,982
32,870
17
20,768
19,214
0
68,342
W
Ymir
 
Ymir
24,101
2,476
220
2,422
23,758
31,397
264
9,090
14,668
47,337
0
W
Ravana
 
Ravana
17,775
5,918
3,231
5,275
19,123
20,486
134
3,392
15,731
182
26,867
L
Mercury
Maydos
Mercury
8,065
2,481
3,654
2,270
18,515
8,958
892
11,280
7,235
0
34,544
L
Bellona
Meikken
Bellona
7,755
1,063
1,731
2,285
24,212
16,579
184
16,801
7,411
872
17,423
W
Merlin
OvoPoDre
Merlin
33,597
1,191
1,614
2,900
15,146
7,254
952
5,006
10,140
71,364
0
W
Nu Wa
R1B4X
Nu Wa
17,727
4,927
3,034
1,489
10,301
4,784
813
3,540
6,761
31,473
0
L
Ares
Schaday
Ares
22,817
678
1,094
2,621
28,343
34,053
43
14,905
13,438
37,954
0
L
Hachiman
Vikkyriee
Hachiman
11,097
4,111
1,263
4,091
18,212
7,962
934
11,853
6,359
0
48,668
W
Neith
jazca04
Neith
16,207
6,531
4,202
8,377
16,509
9,064
3,360
2,579
13,930
0
46,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,458
Gold Earned
72,507
245
Minions Killed
225
0
Camps Cleared
0
1,702,321
Distance Traveled
1,757,196
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,691
604
60
3
0
311,083
3
W
Ymir
15,311
729
42
2
0
363,878
6
W
Ravana
14,451
688
21
1
0
358,048
0
L
Mercury
11,998
571
64
3
0
444,945
2
L
Bellona
11,726
558
29
1
0
344,312
1
W
Merlin
13,985
666
40
2
0
354,831
1
W
Nu Wa
13,674
651
35
2
0
314,410
3
L
Ares
14,653
698
22
1
0
304,352
1
L
Hachiman
13,390
638
70
3
0
297,629
1
W
Neith
15,086
718
87
4
0
366,029
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role