Player Matchup

Baron Samedi
Baron Samedi
Anlingus
Baron Samedi
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 96L
1,441 Elo+
Party 1
Rama
Rama
PolishPower27
Rama
Level 107
God Stats
0W - 3L
1,234 SR
Queue Stats
59W - 64L
1,351 Elo+
Party 1
Ah Puch
Ah Puch
SulkiestClient1
Ah Puch
Level 148
God Stats
11W - 8L
1,734 SR
Queue Stats
310W - 337L
1,456 Elo+
Party 1
Poseidon
Poseidon
TERD FERGESON18
Poseidon
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 75L
1,105 Elo+
Party 1
Achilles
Achilles
lVlr Cubes
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,754 Elo+
Party 1
Team Averages
Level 86
1,494 SR
1,421 Elo+

VS

Team Averages
Level 108
1,454 SR
1,489 Elo+
Fafnir
Fafnir
Boogie209
Fafnir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,556 Elo+
Solo
Thor
Thor
PriorMagician96
Thor
Level 160
God Stats
9W - 16L
1,374 SR
Queue Stats
1,230W - 1,123L
1,601 Elo+
Party 2
Neith
Neith
Purp1e Cupcakez
Neith
Level 146
God Stats
5W - 1L
1,584 SR
Queue Stats
262W - 263L
1,474 Elo+
Party 2
Da Ji
Da Ji
TheTruKingChief
Da Ji
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
unoriginal41
Baron Samedi
Level 103
God Stats
1W - 1L
1,314 SR
Queue Stats
43W - 36L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Anlingus
Baron Samedi
17
2 / 10 / 9
10,676
667
9,424
20,161
8,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
9 / 6 / 10
12,434
777
18,037
18,136
7,323
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
8 / 9 / 7
12,618
789
25,965
20,118
7,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
14
0 / 10 / 11
9,421
589
6,903
15,214
4,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
lVlr Cubes
Achilles
17
1 / 8 / 11
10,388
649
9,606
19,907
24,466
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Boogie209
Fafnir
20
5 / 6 / 30
12,594
787
14,074
25,390
36,169
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
9 / 3 / 25
12,037
752
11,173
16,676
16,814
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

20
7 / 3 / 19
12,743
796
17,553
16,140
7,914
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
6 / 6 / 23
11,418
714
9,223
14,479
7,637
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
unoriginal41
Baron Samedi
20
16 / 2 / 19
13,708
857
31,219
17,908
10,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
159
20
Kills
43
43
Deaths
20
48
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Anlingus
Baron Samedi
2
10
9
0.65
W
Fafnir
Boogie209
Fafnir
5
6
30
3.33
L
9
6
10
2.33
W
9
3
25
7.17
W
7
3
19
5.5
L
8
9
7
1.28
L
Poseidon
0
10
11
0.55
W
6
6
23
2.92
L
Achilles
lVlr Cubes
Achilles
1
8
11
0.81
W
Baron Samedi
unoriginal41
Baron Samedi
16
2
19
12.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,935
Damage
83,242
93,536
Taken
90,593
52,679
Mitigated
78,538
26,212
Healing
46,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Anlingus
Baron Samedi
9,424
495
6,600
3,801
20,161
8,939
481
10,173
9,988
20,127
0
W
Fafnir
Boogie209
Fafnir
14,074
4,325
3,319
7,054
25,390
36,169
200
9,916
15,474
25,574
0
L
18,037
15,370
0
4,765
18,136
7,323
2,301
8,516
9,620
0
32,330
W
11,173
1,393
2,989
5,486
16,676
16,814
311
6,652
10,024
0
24,279
W
17,553
3,701
1,530
6,050
16,140
7,914
2,756
9,393
6,747
0
46,896
L
25,965
587
3,271
3,427
20,118
7,583
265
8,954
11,164
52,782
0
L
Poseidon
6,903
1,117
1,570
987
15,214
4,368
17
7,850
7,364
12,379
0
W
9,223
1,855
168
191
14,479
7,637
815
6,996
7,483
0
13,423
L
Achilles
lVlr Cubes
Achilles
9,606
3,415
0
1,791
19,907
24,466
266
9,800
10,107
1,003
15,049
W
Baron Samedi
unoriginal41
Baron Samedi
31,219
1,050
9,856
10,108
17,908
10,004
760
9,647
8,261
48,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,537
Gold Earned
62,500
134
Minions Killed
163
0
Camps Cleared
0
1,138,126
Distance Traveled
1,344,128
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,676
667
15
1
0
223,842
0
W
Fafnir
12,594
787
29
2
0
273,594
1
L
Rama
12,434
777
30
2
0
218,545
0
W
Thor
12,037
752
24
2
0
271,706
4
W
Neith
12,743
796
71
4
0
264,388
0
L
Ah Puch
12,618
789
68
4
0
236,066
2
L
Poseidon
9,421
589
10
1
0
204,103
0
W
Da Ji
11,418
714
5
0
0
276,826
0
L
Achilles
10,388
649
11
1
0
255,570
0
W
Baron Samedi
13,708
857
34
2
0
257,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role