Player Matchup

Heimdallr
Heimdallr
Silver IV
Julio-_-War
Heimdallr
Silver IV
Level 112
God Stats
5W - 10L
1,407 SR
Queue Stats
151W - 146L
1,135 MMR
Solo
Hel
Hel
Silver V
ty-bub1
Hel
Silver V
Level 61
God Stats
0W - 1L
1,478 SR
Queue Stats
29W - 22L
1,113 MMR
Solo
Mulan
Mulan
Silver V
x Miaugamer00 x
Mulan
Silver V
Level 80
God Stats
1W - 3L
1,505 SR
Queue Stats
32W - 33L
1,096 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 84
1,463 SR
1,115 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,630 SR
1,129 MMR
Achilles
Achilles
Silver V
SelfClaimedDeity
Achilles
Silver V
Level 85
God Stats
8W - 1L
1,907 SR
Queue Stats
20W - 13L
1,115 MMR
Party 1
Thoth
Thoth
Silver III
Wingman102030
Thoth
Silver III
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 16L
1,163 MMR
Party 1
Fenrir
Fenrir
Silver III
johnbadass666
Fenrir
Silver III
Level 124
God Stats
24W - 26L
1,482 SR
Queue Stats
420W - 397L
1,108 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Julio-_-War
Heimdallr
16
9 / 8 / 5
15,865
755
15,255
20,895
6,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hel
16
6 / 11 / 7
14,868
708
14,086
19,175
5,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
4 / 10 / 8
13,644
650
12,360
21,539
10,237
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
ZeusHe BoAh PuchOdinKumbhakarna

VS

Bans
King ArthurMedusaHerculesCupidYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 16
15,202
724
14,185
20,371
28,185
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
10 / 10 / 12
15,553
741
21,227
15,289
5,607
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
10 / 6 / 10
15,628
744
17,956
24,003
15,326
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
67
19
Kills
29
29
Deaths
19
20
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Julio-_-War
Heimdallr
9
8
5
1.44
W
9
3
16
5.67
W
10
10
12
1.6
W
10
6
10
2.5
L
Hel
6
11
7
0.86
L
4
10
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,701
Damage
53,368
61,609
Taken
59,663
22,476
Mitigated
49,118
14,692
Healing
17,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Julio-_-War
Heimdallr
15,255
3,883
0
2,029
20,895
6,888
1,897
7,102
13,793
0
66,368
W
14,185
2,493
938
5,220
20,371
28,185
1,767
7,309
13,062
7,223
37,072
W
21,227
1,075
0
1,225
15,289
5,607
1,023
3,570
11,716
86,264
0
W
17,956
2,704
1,741
8,392
24,003
15,326
344
3,456
20,547
0
58,713
L
Hel
14,086
1,802
3,588
5,670
19,175
5,351
184
7,865
11,310
61,180
0
L
12,360
626
890
2,515
21,539
10,237
1,432
7,396
14,143
0
37,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,377
Gold Earned
46,383
230
Minions Killed
216
0
Camps Cleared
0
1,012,753
Distance Traveled
1,264,550
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
15,865
755
102
5
0
323,466
4
W
Achilles
15,202
724
54
3
0
359,554
1
W
Thoth
15,553
741
108
5
0
403,216
0
W
Fenrir
15,628
744
54
3
0
501,780
2
L
Hel
14,868
708
86
4
0
326,987
1
L
Mulan
13,644
650
42
2
0
362,300
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role