Player Matchup

Medusa
Medusa
 
Medusa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
DezoDaDon
Eset
Level 85
God Stats
1W - 1L
1,245 SR
Queue Stats
149W - 141L
1,592 Elo+
Solo
Baron Samedi
Baron Samedi
Korean Strats
Baron Samedi
Level 145
God Stats
7W - 2L
1,178 SR
Queue Stats
227W - 230L
1,576 Elo+
Party 1
Ne Zha
Ne Zha
UMG VERSED
Ne Zha
Level 141
God Stats
3W - 1L
1,753 SR
Queue Stats
40W - 31L
1,478 Elo+
Party 1
Vulcan
Vulcan
aLargeFarva69
Vulcan
Level 105
God Stats
2W - 1L
1,503 SR
Queue Stats
142W - 146L
1,568 Elo+
Party 1
Team Averages
Level 116
1,436 SR
1,543 Elo+

VS

Team Averages
Level 121
1,539 SR
1,553 Elo+
Medusa
Medusa
AngieT
Medusa
Level 127
God Stats
0W - 5L
1,698 SR
Queue Stats
154W - 135L
1,493 Elo+
Solo
Chang'e
Chang'e
Gunslinger21872
Chang'e
Level 126
God Stats
7W - 5L
1,547 SR
Queue Stats
257W - 230L
1,560 Elo+
Party 2
Janus
Janus
KingofHearts203
Janus
Level 141
God Stats
1W - 2L
1,341 SR
Queue Stats
194W - 182L
1,575 Elo+
Party 2
Anubis
Anubis
Pepoye20
Anubis
Level 87
God Stats
5W - 7L
1,275 SR
Queue Stats
421W - 401L
1,584 Elo+
Solo
Chaac
Chaac
paolo159
Chaac
Level 125
God Stats
4W - 2L
1,834 SR
Queue Stats
245W - 236L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
11 / 4 / 10
14,641
813
24,611
18,054
8,261
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Eset
19
7 / 6 / 8
12,301
683
15,465
14,324
4,600
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
Korean Strats
Baron Samedi
19
2 / 7 / 15
11,741
652
13,645
21,640
14,970
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
UMG VERSED
Ne Zha
20
1 / 3 / 19
11,768
654
20,883
24,133
15,553
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
3 / 6 / 12
12,477
693
13,608
15,599
6,317
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AngieT
Medusa
19
4 / 6 / 13
12,211
678
18,517
21,084
8,650
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 4 / 10
10,803
600
5,730
12,237
8,843
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
10 / 6 / 6
12,942
719
20,691
15,378
5,664
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Pepoye20
Anubis
20
6 / 5 / 15
13,050
725
16,189
21,534
11,913
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
paolo159
Chaac
20
4 / 3 / 18
11,863
659
20,637
29,546
31,124
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
88
24
Kills
26
26
Deaths
24
64
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
11
4
10
4
L
Medusa
AngieT
Medusa
4
6
13
1.75
W
Eset
7
6
8
1.83
L
2
4
10
1.75
L
10
6
6
2.17
W
Baron Samedi
Korean Strats
Baron Samedi
2
7
15
1.36
L
Anubis
Pepoye20
Anubis
6
5
15
2.7
W
Ne Zha
UMG VERSED
Ne Zha
1
3
19
3.5
W
3
6
12
1.5
L
Chaac
paolo159
Chaac
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,212
Damage
81,764
93,750
Taken
99,779
49,701
Mitigated
66,194
40,922
Healing
53,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
24,611
13,111
3,588
5,277
18,054
8,261
2,184
7,474
10,580
0
50,859
L
Medusa
AngieT
Medusa
18,517
7,316
792
3,591
21,084
8,650
1,057
9,689
11,395
0
48,901
W
Eset
15,465
113
2,963
2,712
14,324
4,600
865
6,857
7,467
20,563
0
L
5,730
178
15,114
4,947
12,237
8,843
364
4,884
7,353
12,001
0
L
20,691
288
1,680
1,266
15,378
5,664
930
6,345
9,033
34,561
0
W
Baron Samedi
Korean Strats
Baron Samedi
13,645
676
5,990
6,503
21,640
14,970
249
11,818
9,822
28,044
0
L
Anubis
Pepoye20
Anubis
16,189
115
3,406
8,069
21,534
11,913
944
10,469
11,065
42,930
0
W
Ne Zha
UMG VERSED
Ne Zha
20,883
3,551
277
9,408
24,133
15,553
1,631
9,832
14,301
0
41,010
W
13,608
2,810
1,358
2,846
15,599
6,317
1,233
6,629
8,970
38,000
0
L
Chaac
paolo159
Chaac
20,637
2,466
419
13,948
29,546
31,124
494
11,331
18,215
0
37,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,928
Gold Earned
60,869
179
Minions Killed
199
0
Camps Cleared
0
1,413,886
Distance Traveled
1,519,404
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,641
813
60
3
0
307,489
1
L
Medusa
12,211
678
74
4
0
321,192
5
W
Eset
12,301
683
9
1
0
261,922
0
L
Chang'e
10,803
600
17
1
0
312,166
3
L
Janus
12,942
719
29
2
0
295,952
0
W
Baron Samedi
11,741
652
32
2
0
245,992
0
L
Anubis
13,050
725
51
3
0
273,265
0
W
Ne Zha
11,768
654
19
1
0
280,799
1
W
Vulcan
12,477
693
59
3
0
317,684
0
L
Chaac
11,863
659
28
2
0
316,829
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role