Player Matchup

Hun Batz
Hun Batz
Diamond IV
Felino7072
Hun Batz
Diamond IV
Level 142
God Stats
13W - 8L
1,565 SR
Queue Stats
118W - 114L
2,082 MMR
Party 2
Hel
Hel
Diamond III
Jaymah
Hel
Diamond III
Level 137
God Stats
1W - 0L
1,450 SR
Queue Stats
119W - 112L
2,150 MMR
Solo
Janus
Janus
Diamond III
Kyngu
Janus
Diamond III
Level 159
God Stats
12W - 7L
1,755 SR
Queue Stats
69W - 58L
2,167 MMR
Party 2
Chiron
Chiron
Diamond V
SheepShearer22
Chiron
Diamond V
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 109L
2,073 MMR
Party 3
Kuzenbo
Kuzenbo
Platinum I
YeetMaarKhan
Kuzenbo
Platinum I
Level 147
God Stats
16W - 18L
1,641 SR
Queue Stats
94W - 84L
2,122 MMR
Party 3
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 130
1,582 SR
2,119 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 97
1,558 SR
1,976 MMR
Arachne
Arachne
Diamond IV
 
Arachne
Diamond IV
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond IV
Achyles
Cu Chulainn
Diamond IV
Level 146
God Stats
0W - 6L
1,173 SR
Queue Stats
236W - 210L
1,992 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond II
BGVlaDi22
Kumbhakarna
Diamond II
Level 138
God Stats
6W - 5L
1,579 SR
Queue Stats
106W - 91L
2,169 MMR
Party 1
Raijin
Raijin
Diamond III
MiTHRaNDïR
Raijin
Diamond III
Level 102
God Stats
18W - 17L
1,745 SR
Queue Stats
343W - 371L
2,062 MMR
Solo
Jing Wei
Jing Wei
Diamond II
xRUBENGROx
Jing Wei
Diamond II
Level 58
God Stats
17W - 14L
1,794 SR
Queue Stats
258W - 242L
2,158 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Felino7072
Hun Batz
20
11 / 6 / 13
19,634
577
21,633
26,210
18,048
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hel
Jaymah
Hel
20
1 / 9 / 9
15,646
460
15,254
30,744
31,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Janus
Kyngu
Janus
20
11 / 6 / 9
19,434
572
28,883
24,510
12,062
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
5 / 7 / 9
18,819
554
40,745
26,949
13,253
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kuzenbo
YeetMaarKhan
Kuzenbo
20
5 / 8 / 20
17,475
514
25,833
36,150
60,008
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
YemojaPersephoneThe MorriganMerlinAphrodite

VS

Bans
ThorKukulkanOdinHou YiDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
15 / 3 / 8
18,360
540
23,520
33,693
23,832
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
Achyles
Cu Chulainn
20
7 / 5 / 6
17,342
510
23,320
28,689
35,280
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
BGVlaDi22
Kumbhakarna
20
0 / 6 / 17
16,142
475
12,478
35,321
31,993
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Raijin
20
2 / 11 / 11
16,915
498
25,906
32,499
11,409
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jing Wei
xRUBENGROx
Jing Wei
20
12 / 9 / 8
19,876
585
36,481
35,517
13,224
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
86
33
Kills
36
36
Deaths
34
60
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
15
3
8
6.33
L
Cu Chulainn
Achyles
Cu Chulainn
7
5
6
2
L
Kumbhakarna
BGVlaDi22
Kumbhakarna
0
6
17
1.42
W
Hun Batz
Felino7072
Hun Batz
11
6
13
2.92
W
Hel
Jaymah
Hel
1
9
9
0.61
W
Janus
Kyngu
Janus
11
6
9
2.58
L
Raijin
2
11
11
0.68
W
5
7
9
1.36
W
Kuzenbo
YeetMaarKhan
Kuzenbo
5
8
20
1.88
L
Jing Wei
xRUBENGROx
Jing Wei
12
9
8
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,348
Damage
121,705
144,563
Taken
165,719
134,775
Mitigated
115,738
47,914
Healing
54,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
23,520
15,905
0
16,018
33,693
23,832
0
11,405
22,288
0
161,897
L
Cu Chulainn
Achyles
Cu Chulainn
23,320
5,570
0
7,427
28,689
35,280
573
10,765
17,924
255
129,538
L
Kumbhakarna
BGVlaDi22
Kumbhakarna
12,478
454
0
4,444
35,321
31,993
184
16,287
19,034
42,483
0
W
Hun Batz
Felino7072
Hun Batz
21,633
6,240
0
4,016
26,210
18,048
0
8,653
17,557
0
139,764
W
Hel
Jaymah
Hel
15,254
295
13,797
15,249
30,744
31,404
0
4,270
26,474
94,361
0
W
Janus
Kyngu
Janus
28,883
1,940
0
3,419
24,510
12,062
834
8,227
16,283
149,305
0
L
Raijin
25,906
2,333
0
11,421
32,499
11,409
177
16,657
15,842
153,962
0
W
40,745
18,620
1,619
6,821
26,949
13,253
951
7,768
19,093
0
190,685
W
Kuzenbo
YeetMaarKhan
Kuzenbo
25,833
5,989
0
2,993
36,150
60,008
68
11,536
24,614
54,538
2,583
L
Jing Wei
xRUBENGROx
Jing Wei
36,481
33,278
0
15,634
35,517
13,224
965
15,580
19,937
0
182,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,008
Gold Earned
88,635
869
Minions Killed
888
0
Camps Cleared
0
3,401,103
Distance Traveled
3,259,748
53
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
18,360
540
149
4
0
735,864
9
L
Cu Chulainn
17,342
510
176
5
0
636,278
4
L
Kumbhakarna
16,142
475
59
2
0
721,808
17
W
Hun Batz
19,634
577
190
6
0
727,057
7
W
Hel
15,646
460
155
5
0
629,003
11
W
Janus
19,434
572
221
7
0
731,312
17
L
Raijin
16,915
498
232
7
0
525,138
7
W
Chiron
18,819
554
260
8
0
641,675
6
W
Kuzenbo
17,475
514
43
1
0
672,056
12
L
Jing Wei
19,876
585
272
8
0
640,660
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role