Player Matchup

He Bo
He Bo
Bronze II
lEspectral
He Bo
Bronze II
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,123 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 98
1,500 SR
1,123 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 70
1,500 SR
1,036 MMR
Ullr
Ullr
Silver V
mcgoogles
Ullr
Silver V
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,036 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
10
3 / 1 / 0
6,046
1,008
4,857
3,287
784
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
HeimdallrBakasuraHeraAnubisAh Muzen Cab

VS

Bans
Hou YiPersephonePoseidonMerlinKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
9
1 / 3 / 0
5,301
884
1,255
5,716
2,113
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
He Bo
3
1
0
3
L
Ullr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,857
Damage
1,255
3,287
Taken
5,716
784
Mitigated
2,113
1,558
Healing
285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
4,857
229
0
1,558
3,287
784
0
16
3,271
28,630
0
L
Ullr
1,255
267
0
285
5,716
2,113
0
4,857
859
0
17,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,046
Gold Earned
5,301
56
Minions Killed
45
0
Camps Cleared
0
117,970
Distance Traveled
103,341
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,046
1,008
56
9
0
117,970
1
L
Ullr
5,301
884
45
8
0
103,341
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role